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Farore's Wind: Difference between revisions

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In ''[[Super Smash Bros. Brawl]]'', {{SSBB|Zelda}} teleports a slightly shorter distance than [[Zelda (SSBM)|she did]] in ''[[Super Smash Bros. Melee|Melee]]'', but also creates a small explosion (similar to the one made by the initial part of [[Sheik]]'s [[Vanish]]) upon reappearing, dealing some damage and knockback. Farore's Wind is hard to [[edge sweetspot|sweet-spot the ledge]] with.
In ''[[Super Smash Bros. Brawl]]'', {{SSBB|Zelda}} teleports a slightly shorter distance than [[Zelda (SSBM)|she did]] in ''[[Super Smash Bros. Melee|Melee]]'', but also creates a small explosion (similar to the one made by the initial part of [[Sheik]]'s [[Vanish]]) upon reappearing, dealing some damage and knockback. Farore's Wind is hard to [[edge sweetspot|sweet-spot the ledge]] with.
The move will return in [[Super Smash Bros. 4]]. Unlike in other appearances, the ribbon is a little less realistic.


==Origin==
==Origin==

Revision as of 23:44, June 1, 2014

Farore's Wind
Farore's Wind in SSB4
Farore's Wind in SSB4.
User Zelda
Universe The Legend of Zelda
Article on Zelda Wiki Farore's Wind

Farore's Wind (ファロレの風 Farore no Kaze Wind of Farore) is Zelda's up special move.

A yellow ribbon of magic spins around Zelda, causing her to disappear. After that, she will reappear in the direction held on the control stick (or directly above her original location if the control stick is not moved). The initial ribbon spinning is capable of damaging opponents that touch it.

In Super Smash Bros. Brawl, Zelda teleports a slightly shorter distance than she did in Melee, but also creates a small explosion (similar to the one made by the initial part of Sheik's Vanish) upon reappearing, dealing some damage and knockback. Farore's Wind is hard to sweet-spot the ledge with.

The move will return in Super Smash Bros. 4. Unlike in other appearances, the ribbon is a little less realistic.

Origin

It is based on a spell with the same name from The Legend of Zelda: Ocarina of Time. Link could use it to mark a place in a Dungeon and then return to that warp point at a later time. It is the spell which is representative of Farore, the Goddess of Courage.

Description from the Melee Instruction Booklet

After spinning once, warp in the direction that you tilt File:GCN ControlStick.png.

Description from the Brawl Instruction Booklet

Spin in midair and teleport far off in the direction you tilt the Control Stick.

Gallery