Meta Knight (SSBU)/Back aerial: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (Overview.) Tag: Mobile edit |
No edit summary |
||
Line 1: | Line 1: | ||
{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:MetaKnightBAirSSBU.gif|thumb| | [[File:MetaKnightBAirSSBU.gif|thumb|350px|Hitbox visualization showing Meta Knight's back aerial.]] | ||
==Overview== | ==Overview== | ||
{{competitive expertise}} | |||
Performs three backward slashes. Has low startup lag, but a noticeable amount of [[ending lag]]. Useful to [[edgeguard]] opponents as well as starting up combos effectively. | Performs three backward slashes. Has low startup lag, but a noticeable amount of [[ending lag]]. Useful to [[edgeguard]] opponents as well as starting up combos effectively. | ||
Line 9: | Line 10: | ||
'''{{GameIcon|ssbu}} {{SSBU|8.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|8.0.0}}''' | ||
*{{buff|Back aerial's first two hits have [[weight-independent]] knockback, and use [[set knockback]] against grounded opponents (50 base/90 scaling → 55 set/100 scaling). This allows them to both connect reliably into the third hit and start combos more effectively.}} | *{{buff|Back aerial's first two hits have [[weight-independent]] knockback, and use [[set knockback]] against grounded opponents (50 base/90 scaling → 55 set/100 scaling). This allows them to both connect reliably into the third hit and start combos more effectively.}} | ||
'''{{GameIcon|ssbu}} {{SSBU|13.0.1}}''' | |||
*{{buff|The first two hits of back aerial deal 0.5% more damage (1.5% → 2%).}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hits 1-2| | {{HitboxTableTitle|Hits 1-2|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage= | |damage=2.0% | ||
|angle=367 | |angle=367 | ||
|af=4 | |||
|setweight=t | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
Line 35: | Line 39: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage= | |damage=2.0% | ||
|angle=367 | |angle=367 | ||
|af=4 | |||
|setweight=t | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
Line 55: | Line 61: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
|damage= | |damage=2.0% | ||
|angle=55 | |angle=55 | ||
|af=4 | |||
|setweight=t | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
Line 75: | Line 83: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=3 | |id=3 | ||
|damage= | |damage=2.0% | ||
|angle=55 | |angle=55 | ||
|af=4 | |||
|setweight=t | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
Line 93: | Line 103: | ||
|a=f | |a=f | ||
}} | }} | ||
{{HitboxTableTitle|Hit 3| | {{HitboxTableTitle|Hit 3|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=4.0% | |damage=4.0% | ||
|angle=361 | |angle=361 | ||
|af=4 | |||
|bk=30 | |bk=30 | ||
|ks=198 | |ks=198 | ||
Line 117: | Line 128: | ||
|damage=4.0% | |damage=4.0% | ||
|angle=361 | |angle=361 | ||
|af=4 | |||
|bk=30 | |bk=30 | ||
|ks=198 | |ks=198 | ||
Line 132: | Line 144: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableRowNote|Hits 1 and 2 use weight-independent knockback.| | {{HitboxTableRowNote|Hits 1 and 2 use weight-independent knockback.|50}} | ||
|} | |} | ||
Revision as of 17:04, January 23, 2022
Overview
Performs three backward slashes. Has low startup lag, but a noticeable amount of ending lag. Useful to edgeguard opponents as well as starting up combos effectively.
Update 8.0.0 improves the move by making the first two hits having weight-independent knockback. This allows it to connect more reliably. It also uses set knockback on grounded opponents. This improves its combo potential more effectively.
Update History
Back aerial's first two hits have weight-independent knockback, and use set knockback against grounded opponents (50 base/90 scaling → 55 set/100 scaling). This allows them to both connect reliably into the third hit and start combos more effectively.
The first two hits of back aerial deal 0.5% more damage (1.5% → 2%).
Hitboxes
Timing
Attack
Initial autocancel | 1-6 |
---|---|
Hits 1-2 | 7-8, 13-14 |
Hit 3 | 20-21 |
Ending autocancel | 40- |
Interruptible | 52 |
Animation length | 59 |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Landing lag
Interruptible | 12 |
---|---|
Animation length | 29 |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() Lag time |
![]() Hitbox |
![]() Autocancel |
![]() Interruptible |
|