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==Overview== | ==Overview== | ||
Flare is a simple protectile, a red fireball that travels horizontally and explodes upon hitting an opponent | Flare is a simple protectile, a red fireball that travels horizontally and explodes upon hitting an opponent, the stage, or another projectile. Charging the move for a short time causes it to become Megaflare, which turns blue and deals more damage, but does not travel as far. Charging even further causes the move to become Gigaflare, a larger and even more powerful attack, though significantly shorter-ranged. The move can be cancelled during the Flare and Megaflare stages with the shield button, but this simply stops the move; the charge cannot be stored for later. | ||
==Instructional Quotes== | ==Instructional Quotes== |
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