Daisy (SSBU)/Back throw: Difference between revisions
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Raul Retana (talk | contribs) m (Added update history) |
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==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}''' | |||
*{{nerf|Back throw has less knockback scaling (95 → 88), no longer KOing at reasonable percents.}} | |||
==Throw and Hitbox Data== | ==Throw and Hitbox Data== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} |
Revision as of 06:06, July 10, 2020
Daisy back throw hurtbox and hitbox visualization | ||||
---|---|---|---|---|
Overview
Update History
- Back throw has less knockback scaling (95 → 88), no longer KOing at reasonable percents.
Throw and Hitbox Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 9.0% | Forward | 35 | 88 | 0 | 0.0× | None |
Timing
Invincibility | 1-22 |
---|---|
Hitbox | 20-21 |
Throw Release | 22 |
Interruptible | 50 |
Animation length | 64 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|