Super Jump: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Aidanzapunk (talk | contribs) m (To be quite honest, I'm not even sure if this statement holds true.) |
(→Overview: I just checked it, and the height of the jump does not change at all depending on ink level. This guy uses at with no ink in his tank at all and the height is exactly the same as any other jump: https://youtu.be/qpjFpt-7k_Y?t=640) |
||
Line 16: | Line 16: | ||
==Overview== | ==Overview== | ||
Inkling leaps up in squid form, before falling back down. The player can slightly change the angle that Inkling goes up. Inkling can also damage opponents when initially leaping, as well as landing | Inkling leaps up in squid form, before falling back down. The player can slightly change the angle that Inkling goes up. Inkling can also damage opponents when initially leaping, as well as landing. | ||
==Origin== | ==Origin== |
Revision as of 14:21, June 17, 2018
Super Jump | |
---|---|
User | Inkling |
Universe | Splatoon |
Article on Inkipedia | Super Jump |
Super Jump (スーパージャンプ, Super Jump) is Inkling's up special move.
Overview
Inkling leaps up in squid form, before falling back down. The player can slightly change the angle that Inkling goes up. Inkling can also damage opponents when initially leaping, as well as landing.
Origin
The Super Jump is a mechanic from Splatoon that allows players to quickly traverse the map. In the overhead view of the map, the player can select one of their teammates' location, and use the Super Jump to reach there in record time.