Mario (SSB4)/Neutral attack/Hit 1: Difference between revisions
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Serpent King (talk | contribs) (→Timing) |
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{|class="wikitable" | {|class="wikitable" | ||
!Hitbox | !Hitbox | ||
|3 | |2-3 | ||
|- | |- | ||
!Earliest continuable frame | !Earliest continuable frame | ||
| | |7 | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
| | |20 | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |24 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=4|e=LagContinuableS}}{{FrameStrip|t=Lag|c=12|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=5}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y}} | {{FrameIconLegend|lag=y|hitbox=y|continuable=y|interruptible=y}} | ||
==References== | ==References== |
Revision as of 22:07, December 15, 2017
Overview
The first hit of Mario's neutral attack is a simple punch from Mario's arm further from the camera. It does 2.5% damage and very little knockback.
Hitbox Properties
Timing
Hitbox | 2-3 |
---|---|
Earliest continuable frame | 7 |
Interruptible | 20 |
Animation length | 24 |
Lag time |
Hitbox |
Continuable |
Interruptible |
References
|