Classic Controller: Difference between revisions
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[[Image:Classic Controller.jpg|thumb|right|150px|The Classic Controller connected to an early model of the [[Wii Remote]].]] | [[Image:Classic Controller.jpg|thumb|right|150px|The Classic Controller connected to an early model of the [[Wii Remote]].]] | ||
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During E3 2006, [[Nintendo]] introduced a '''Classic Controller''', which plugs into the [[Wii Remote]] via a cord in a similar fashion as the [[Nunchuk]].<ref name="cont_japan">{{Cite web |url=http://www.nintendo.co.jp/n10/e3_2006/wii/controller.html |title=Wiiの概要 コントローラ |publisher=[[Nintendo]] |language=Japanese |accessdate=2006-05-09}}</ref> The model number is RVL-005. The look of the Classic Controller is roughly modelled on the controller scheme used for the [[Wikipedia:Super Nintendo Entertainment System|SNES]]. It contains two additional analog sticks and two extra shoulder buttons: the Z<small>L</small> and Z<small>R</small> buttons. The overall configuration is similar to that of other major seventh generation console controllers. | During E3 2006, [[Nintendo]] introduced a '''Classic Controller''', which plugs into the [[Wii Remote]] via a cord in a similar fashion as the [[Nunchuk]].<ref name="cont_japan">{{Cite web |url=http://www.nintendo.co.jp/n10/e3_2006/wii/controller.html |title=Wiiの概要 コントローラ |publisher=[[Nintendo]] |language=Japanese |accessdate=2006-05-09}}</ref> The model number is RVL-005. The look of the Classic Controller is roughly modelled on the controller scheme used for the [[Wikipedia:Super Nintendo Entertainment System|SNES]]. It contains two additional analog sticks and two extra shoulder buttons: the Z<small>L</small> and Z<small>R</small> buttons. The overall configuration is similar to that of other major seventh generation console controllers. | ||
The Classic Controller cord comes from the bottom instead of the top of the controller (a configuration shared by the [[Wikipedia:Dreamcast|Dreamcast]] controller). The Classic Controller contains slots on its backside, opened via a rectangular button at the top of the controller, presumably for attaching the controller to something else.<ref name="ZD Classic">{{Cite web |url=http://review.zdnet.com/Nintendo_Wii_Classic_Controller/4505-10110_16-32157709.html |title=ZDNet Nintendo Wii Classic Controller Review & Comparison |accessdate=2007-01-01 |last=Greenwald |first=Will |date=2006-12-07 |publisher=CNET}}</ref> The purpose for these slots remains undisclosed,<ref name="pgc_classic">{{Cite web |last=Sklens |first=Mike |url=http://www.nintendoworldreport.com/newsArt.cfm?artid=11455 |title=News Article: Wii 'Classic Controller' Revealed |publisher=Nintendo World Report |date=[2006-05-10 |accessdate=2006-05-11}}</ref> but it is commonly believed to be used with a special clip that attaches the Wii Remote to the Classic Controller, enabling it to take advantage of the Wii Remote's motion-sensing and rumble capabilities, making it functionally equivalent to the [[Wikipedia:PlayStation 3 accessories#SIXAXIS|PlayStation 3 controller]]; Nyko has released such a clip, in addition to a grip shell and a place to store the cable.<ref>{{Cite web |url=http://gear.ign.com/articles/767/767342p1.html |title=IGN preview Nyko Wii classic Controller shell |publisher=IGN |date=2007-02-23 |accessdate=2007-02-24}}</ref> The body of the Classic Controller measures 65.7 mm tall, 135.7 mm wide, and 26 mm thick.<ref name="cont_japan" /> The Classic Controller does not feature an accelerometer or a rumble function. | The Classic Controller cord comes from the bottom instead of the top of the controller (a configuration shared by the [[Wikipedia:Dreamcast|Dreamcast]] controller). The Classic Controller contains slots on its backside, opened via a rectangular button at the top of the controller, presumably for attaching the controller to something else.<ref name="ZD Classic">{{Cite web |url=http://review.zdnet.com/Nintendo_Wii_Classic_Controller/4505-10110_16-32157709.html |title=ZDNet Nintendo Wii Classic Controller Review & Comparison |accessdate=2007-01-01 |last=Greenwald |first=Will |date=2006-12-07 |publisher=CNET}}</ref> The purpose for these slots remains undisclosed,<ref name="pgc_classic">{{Cite web |last=Sklens |first=Mike |url=http://www.nintendoworldreport.com/newsArt.cfm?artid=11455 |title=News Article: Wii 'Classic Controller' Revealed |publisher=Nintendo World Report |date=[2006-05-10 |accessdate=2006-05-11}}</ref> but it is commonly believed to be used with a special clip that attaches the Wii Remote to the Classic Controller, enabling it to take advantage of the Wii Remote's motion-sensing and rumble capabilities, making it functionally equivalent to the [[Wikipedia:PlayStation 3 accessories#SIXAXIS|PlayStation 3 controller]]; Nyko has released such a clip, in addition to a grip shell and a place to store the cable.<ref>{{Cite web |url=http://gear.ign.com/articles/767/767342p1.html |title=IGN preview Nyko Wii classic Controller shell |publisher=IGN |date=2007-02-23 |accessdate=2007-02-24}}</ref> The body of the Classic Controller measures 65.7 mm tall, 135.7 mm wide, and 26 mm thick.<ref name="cont_japan" /> The Classic Controller does not feature an accelerometer or a rumble function. | ||
The Classic Controller cannot be used to play [[Nintendo GameCube]] games. According to the Nintendo Online Shop, the Classic Controller can only be used with [[Virtual Console]] titles. Specific Wii games have been designed to function with it, however. The Nintendo GameCube controller can be used instead of the Classic Controller for playing most Virtual Console games. When in the Wii Menu, the left analog stick takes control of the cursor when the Wii Remote is not pointed at the screen. The Classic Controller can navigate through the Message Board, Settings menus and Shop Channel. However, it becomes inactive on the Mii, Photo, Forecast, News, Internet, Everybody Votes, | The Classic Controller cannot be used to play [[Nintendo GameCube]] games. According to the Nintendo Online Shop, the Classic Controller can only be used with [[Virtual Console]] titles. Specific Wii games have been designed to function with it, however. The Nintendo GameCube controller can be used instead of the Classic Controller for playing most Virtual Console games. When in the Wii Menu, the left analog stick takes control of the cursor when the Wii Remote is not pointed at the screen. The Classic Controller can navigate through the Message Board, Settings menus and Shop Channel. However, it becomes inactive on the Mii, Photo, Forecast, News, Internet, Everybody Votes, ''Metroid Prime 3'' preview, and the Check Mii Out channel. | ||
The Classic Controller features two analog sticks, a D-pad, face buttons labeled a, b, x, and y, analog shoulder buttons labeled L and R and two Z buttons (labeled Z<small>L</small> and Z<small>R</small>) next to the L and R buttons, respectively. It also has a set of -, Home, and + buttons like those on the Wii Remote, with the - and + buttons labeled 'Select' and 'Start', respectively. | The Classic Controller features two analog sticks, a D-pad, face buttons labeled a, b, x, and y, analog shoulder buttons labeled L and R and two Z buttons (labeled Z<small>L</small> and Z<small>R</small>) next to the L and R buttons, respectively. It also has a set of -, Home, and + buttons like those on the Wii Remote, with the - and + buttons labeled 'Select' and 'Start', respectively. |
Revision as of 10:31, November 4, 2010
![](https://ssb.wiki.gallery/images/thumb/1/16/Classic_Controller.jpg/150px-Classic_Controller.jpg)
During E3 2006, Nintendo introduced a Classic Controller, which plugs into the Wii Remote via a cord in a similar fashion as the Nunchuk.[1] The model number is RVL-005. The look of the Classic Controller is roughly modelled on the controller scheme used for the SNES. It contains two additional analog sticks and two extra shoulder buttons: the ZL and ZR buttons. The overall configuration is similar to that of other major seventh generation console controllers.
The Classic Controller cord comes from the bottom instead of the top of the controller (a configuration shared by the Dreamcast controller). The Classic Controller contains slots on its backside, opened via a rectangular button at the top of the controller, presumably for attaching the controller to something else.[2] The purpose for these slots remains undisclosed,[3] but it is commonly believed to be used with a special clip that attaches the Wii Remote to the Classic Controller, enabling it to take advantage of the Wii Remote's motion-sensing and rumble capabilities, making it functionally equivalent to the PlayStation 3 controller; Nyko has released such a clip, in addition to a grip shell and a place to store the cable.[4] The body of the Classic Controller measures 65.7 mm tall, 135.7 mm wide, and 26 mm thick.[1] The Classic Controller does not feature an accelerometer or a rumble function.
The Classic Controller cannot be used to play Nintendo GameCube games. According to the Nintendo Online Shop, the Classic Controller can only be used with Virtual Console titles. Specific Wii games have been designed to function with it, however. The Nintendo GameCube controller can be used instead of the Classic Controller for playing most Virtual Console games. When in the Wii Menu, the left analog stick takes control of the cursor when the Wii Remote is not pointed at the screen. The Classic Controller can navigate through the Message Board, Settings menus and Shop Channel. However, it becomes inactive on the Mii, Photo, Forecast, News, Internet, Everybody Votes, Metroid Prime 3 preview, and the Check Mii Out channel.
The Classic Controller features two analog sticks, a D-pad, face buttons labeled a, b, x, and y, analog shoulder buttons labeled L and R and two Z buttons (labeled ZL and ZR) next to the L and R buttons, respectively. It also has a set of -, Home, and + buttons like those on the Wii Remote, with the - and + buttons labeled 'Select' and 'Start', respectively.
Recently, Nintendo has released a revision of the Classic Controller called the "Classic Controller Pro", with a new wing grip design and the ZL and ZR buttons relocated behind the L and R buttons as shoulder buttons.
In Super Smash Bros. Brawl
![](https://ssb.wiki.gallery/images/thumb/d/d9/Controllers.jpg/200px-Controllers.jpg)
In Super Smash Bros. Brawl, the Classic Controller, along with the Wii Remote and Nunchuk, and the GameCube controller, are available for use when playing the game.[5]
Standard Controls (Super Smash Bros. Brawl)
- Control Stick Up: Jump (if Tap Jump is turned on)
- X or Y: Jump
- Control Stick Down: Crouch
- Left Stick Down (hold): Platform Drop
- Left Stick Left/Right: Walk
- Left Stick Left/Right (sharp tap): Dash
- A Button: Attack
- B Button: Special Attack
- L or R Button: Shield
- D-Pad: Taunt
- Right Stick: Smash Attack
- zR or zL Button: Grab
- + Button: Pause
- HOME Button: Opens up Home menu.
References
- ^ a b Wiiの概要 コントローラ (Japanese). Nintendo. Retrieved on 2006-05-09.
- ^ Greenwald, Will (2006-12-07). ZDNet Nintendo Wii Classic Controller Review & Comparison. CNET. Retrieved on 2007-01-01.
- ^ Sklens, Mike ([2006-05-10). News Article: Wii 'Classic Controller' Revealed. Nintendo World Report. Retrieved on 2006-05-11.
- ^ IGN preview Nyko Wii classic Controller shell. IGN (2007-02-23). Retrieved on 2007-02-24.
- ^ Four Kinds of Control. Smash Bros. DOJO!!. smashbros.com (2007-06-08). Retrieved on 2007-11-14.
Controllers and buttons | |
---|---|
Nintendo 64 controller | |
GameCube controller | |
Wii Remote (and Nunchuk) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Classic Controller | L![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Nintendo 3DS | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Wii U GamePad / Pro Controller | L![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Joy-Con | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Switch Pro Controller | L![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Third-party controllers | Hori Mini Pad · Arcade controller · Keyboard |
Other | Smash Controller · Controller modification |