Bowser Jr. (SSB4)/Dash attack: Difference between revisions
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(Technical Data from Master Core) |
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==Overview== | ==Overview== | ||
Bowser Jr. lunges forward as a circular saw spins out of the Junior Clown Car's mouth. The attack hits 6 times: 1% | Bowser Jr. lunges forward as a circular saw spins out of the Junior Clown Car's mouth. The attack hits 6 times: 1.5% up to five times and 4% once, for a total of 11% if all of the hits connect. The attack launches the opponent diagonally upwards. | ||
{{ArticleIcons|ssb4=y}} | |||
==Frame Data== | |||
{| class="wikitable" | |||
|- | |||
! Index of Hitbox(es) !! Starts at Frame !! Hitbox length (in frames) !! End frames | |||
|- | |||
| 0-1 || 8 || 13 || 4 | |||
|- | |||
| 2-3 || 25 || 2 || N/A | |||
|} | |||
==Hitbox Properties== | |||
{| class="wikitable" | |||
|- | |||
! Hitbox Index !! Originates From !! Damage !! Angle !! Knockback Scaling !! Fixed Knockback !! Base Knockback !! Radius !! X-Offset !! Y-Offset !! Z-Offset !! Effect !! Tripping Chance !! Freeze Frame Multiplier !! SDI Multiplier !! Shield Damage | |||
|- | |||
| 0 || Jr. Clown Car extension arm || 1.5% || 25 || 100 || 0 || 0 || 2.8 || 8 || 9 || 0 || Slash || None || 1 || 1 || 0 | |||
|- | |||
| 1 || Jr. Clown Car extension arm || 1.5% || 25 || 100 || 0 || 0 || 5 || 0 || 0 || 0 || Slash || None || 1 || 1 || 0 | |||
|- | |||
| 2 || Jr. Clown Car extension arm || 4% || 60 || 70 || 0 || 100 || 5 || 8 || 8 || 0 || Slash || None || 1 || 1 || 0 | |||
|- | |||
| 3 || Saw || 4% || 60 || 70 || 0 || 100 || 6 || 0 || 0 || 0 || Slash || None || 1 || 1 || 0 | |||
|} | |||
==References== | |||
[http://opensa.dantarion.com/s4/mastercore2/index.php?char=koopajr&mode=view104 Master Core Alpha] | |||
{{competitive expertise}} | {{competitive expertise}} | ||
{{MvSubNavBowserJr|g=SSB4}} | {{MvSubNavBowserJr|g=SSB4}} |
Revision as of 14:39, March 28, 2015
Overview
Bowser Jr. lunges forward as a circular saw spins out of the Junior Clown Car's mouth. The attack hits 6 times: 1.5% up to five times and 4% once, for a total of 11% if all of the hits connect. The attack launches the opponent diagonally upwards.
Frame Data
Index of Hitbox(es) | Starts at Frame | Hitbox length (in frames) | End frames |
---|---|---|---|
0-1 | 8 | 13 | 4 |
2-3 | 25 | 2 | N/A |
Hitbox Properties
Hitbox Index | Originates From | Damage | Angle | Knockback Scaling | Fixed Knockback | Base Knockback | Radius | X-Offset | Y-Offset | Z-Offset | Effect | Tripping Chance | Freeze Frame Multiplier | SDI Multiplier | Shield Damage |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | Jr. Clown Car extension arm | 1.5% | 25 | 100 | 0 | 0 | 2.8 | 8 | 9 | 0 | Slash | None | 1 | 1 | 0 |
1 | Jr. Clown Car extension arm | 1.5% | 25 | 100 | 0 | 0 | 5 | 0 | 0 | 0 | Slash | None | 1 | 1 | 0 |
2 | Jr. Clown Car extension arm | 4% | 60 | 70 | 0 | 100 | 5 | 8 | 8 | 0 | Slash | None | 1 | 1 | 0 |
3 | Saw | 4% | 60 | 70 | 0 | 100 | 6 | 0 | 0 | 0 | Slash | None | 1 | 1 | 0 |
References
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