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Grab release glitch: Difference between revisions

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*{{SSBB|Snake}} - loses his [[Cypher]]
*{{SSBB|Snake}} - loses his [[Cypher]]
*{{SSBB|Sonic}} - loses his [[Spring Jump]]
*{{SSBB|Sonic}} - loses his [[Spring Jump]]
==Notes==
:<small>'''*'''Pit's form of this glitch may be intentionally programmed, since he normally cannot use his up special move again when hit with an attack until he lands.</small>
*Pit's form of this glitch may be intentionally programmed, since he normally cannot use his up special move again when hit with an attack until he lands.
[[Category:Glitches (SSBB)]]
[[Category:Glitches (SSBB)]]
[[Category:Techniques (SSBB)]]
[[Category:Techniques (SSBB)]]

Revision as of 14:21, April 17, 2013

King Dedede performing the glitch on Snake.

The grab release glitch is a glitch in Super Smash Bros. Brawl that deprives certain characters of their recovery move if they have used it and are released from a grab without touching the ground or flinching. The opponent also cannot be pummeled before the grab release ends or this glitch will not work. The glitch is a result of the programming used to allow these characters to act after using their up special move instead of becoming helpless.

In competitive play, the grab release glitch is a viable edge guarding tactic against these characters, most notably against Snake, who must time a precise C4 explosion on himself to recover after being grabbed out of Cypher.

Affected characters

*Pit's form of this glitch may be intentionally programmed, since he normally cannot use his up special move again when hit with an attack until he lands.