List of bonuses: Difference between revisions
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(→Super Smash Bros. Brawl: This basically does it for Brawl bonuses if I'm not mistaken.) |
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:''This article is about the | :''This article is about the point rewards themselves. For the mode that encompasses them, see [[Bonus (mode)]].'' | ||
==Super Smash Bros.== | '''Bonus points''' are the amount of points awarded to a player due to the fact that they accomplished some feat. Most bonuses award points, though can some revoke them. | ||
__TOC__ | |||
==''Super Smash Bros.''== | |||
{| border="1" cellpadding="5" cellspacing="0" | {| border="1" cellpadding="5" cellspacing="0" | ||
| '''Name''' || '''Points Given''' || '''Requirement''' | | '''Name''' || '''Points Given''' || '''Requirement''' | ||
|- | |- | ||
| Acid Clear || 1,500 || | | Acid Clear || 1,500 || [[Knock-out|Knocked out]] your opponent via the acid in [[Planet Zebes]]. | ||
|- | |- | ||
| All Variations || 15,000 || Used every one of your character's moves at some point. | | All Variations || 15,000 || Used every one of your character's moves at some point. | ||
|- | |- | ||
| ARWING Clear || 4,000 || | | ARWING Clear || 4,000 || Knocked out your opponent via an [[Arwing]] in [[Sector Z]]. | ||
|- | |- | ||
| Bros. Calamity || 25,000 || | | Bros. Calamity || 25,000 || Knocked one of the [[Mario Bros.]] out before the other took damage. | ||
|- | |- | ||
| Booby Trap || 12,000 || Won the match with a [[Motion-sensor Bomb]]. | | Booby Trap || 12,000 || Won the match with a [[Motion-sensor Bomb]]. | ||
Line 18: | Line 19: | ||
| Bumper Clear || 11,000 || Won the match using a [[Bumper]]. | | Bumper Clear || 11,000 || Won the match using a [[Bumper]]. | ||
|- | |- | ||
| Butterfly || 10,000 || Jumped whenever you touched the ground. | | Butterfly || 10,000 || Jumped whenever you touched the ground. This can only be obtained in ''[[Super Smash Bros.]]'', unlike all other bonuses which returned in ''[[Super Smash Bros. Melee]]''<nowiki>'</nowiki>s [[Classic Mode]]. | ||
|- | |- | ||
| Cheap Shot || -99 || Overused a single move. | | Cheap Shot || -99 || Overused a single move. | ||
Line 26: | Line 27: | ||
| DK Defender || 10,000 || Defeated [[Giant DK]] without your allies dying. | | DK Defender || 10,000 || Defeated [[Giant DK]] without your allies dying. | ||
|- | |- | ||
| DK Perfect || 50,000 || Defeated | | DK Perfect || 50,000 || Defeated Giant DK without your allies taking damage. | ||
|- | |- | ||
| Easy Clear || 140,000 || Cleared | | Easy Clear || 140,000 || Cleared [[1P Game]] on Easy difficulty. | ||
|- | |- | ||
| Fighter Stance || 100 || Ended the match in mid-[[ | | Fighter Stance || 100 || Ended the match in mid-[[taunt]]. | ||
|- | |- | ||
| Full Power || 5,000 || Ended the match with | | Full Power || 5,000 || Ended the match with 0% [[Damage Percentage]]. | ||
|- | |- | ||
| Good Friend || 8,000 || Your ally didn't die in the | | Good Friend || 8,000 || Your ally didn't die in the Mario Bros. fight. | ||
|- | |- | ||
| Hard Clear || 280,000 || Cleared | | Hard Clear || 280,000 || Cleared 1P Game on Hard difficulty. | ||
|- | |- | ||
| Hawk || 18,000 || Only used aerial | | Hawk || 18,000 || Only used [[aerial attack]]s. | ||
|- | |- | ||
| Heartthrob || 17,000 || Collected three Heart | | Heartthrob || 17,000 || Collected three [[Heart Container]]s in one match. | ||
|- | |- | ||
| Heavy Damage || 28,000 || | | Heavy Damage || 28,000 || Cleared a stage with over 200% damage. | ||
|- | |- | ||
| Item Pitcher || 10,000 || | | Item Pitcher || 10,000 || Cleared a stage by throwing an item. | ||
|- | |- | ||
| Item Strike || 20,000 || Only used | | Item Strike || 20,000 || Only used [[item]]s to attack. | ||
|- | |- | ||
| Item Throw || 16,000 || | | Item Throw || 16,000 || Always threw items when attained. | ||
|- | |- | ||
| Jackpot || 3,330 || | | Jackpot || 3,330 || Cleared a stage with a Damage Percentage of over 10%, comprised of the same digits (for example, 11% or 111%). | ||
|- | |- | ||
| Judo Master || 5,000 || Only | | Judo Master || 5,000 || Only knocked out using [[throw]]s. | ||
|- | |- | ||
| Kirby Ranks || 25,000 || Defeated the [[Kirby | | Kirby Ranks || 25,000 || Defeated the [[Kirby Team]] in the order in which they appear. | ||
|- | |- | ||
| Last Second || 8,000 || | | Last Second || 8,000 || Cleared a stage with less than one second left. | ||
|- | |- | ||
| Lucky 3 || 9,990 || | | Lucky 3 || 9,990 || Cleared a stage with 3:33 on the clock. | ||
|- | |- | ||
| Mew Catch || 15,000 || [[Mew]] was released from a Poké Ball. | | Mew Catch || 15,000 || [[Mew]] was released from a Poké Ball. | ||
|- | |- | ||
| Mystic || 7000 || | | Mystic || 7000 || Cleared a stage while on the recovery platform. | ||
|- | |- | ||
| No Damage || 15,000 || | | No Damage || 15,000 || Cleared a stage without taking any damage. | ||
|- | |- | ||
| No Item || 1,000 || Never used an [[item]]. | | No Item || 1,000 || Never used an [[item]]. | ||
|- | |- | ||
| No Miss | | No Miss ×1 || 5,000 || Never lost a stocked life in the first stage of 1P Game. | ||
|- | |- | ||
| No Miss | | No Miss ×2 || 10,000 || Never lost a stocked life in the second stage of 1P Game. | ||
|- | |- | ||
| No Miss | | No Miss ×3 || 15,000 || Never lost a stocked life in the third stage of 1P Game. | ||
|- | |- | ||
| No Miss | | No Miss ×4 || 20,000 || Never lost a stocked life in the fourth stage of 1P Game. | ||
|- | |- | ||
| No Miss | | No Miss ×5 || 25,000 || Never lost a stocked life in the fifth stage of 1P Game. | ||
|- | |- | ||
| No Miss | | No Miss ×6 || 30,000 || Never lost a stocked life in the sixth stage of 1P Game. | ||
|- | |- | ||
| No Miss | | No Miss ×7 || 35,000 || Never lost a stocked life in the seventh stage of 1P Game. | ||
|- | |- | ||
| No Miss | | No Miss ×8 || 40,000 || Never lost a stocked life in the eighth stage of 1P Game. | ||
|- | |- | ||
| No Miss | | No Miss ×9 || 45,000 || Never lost a stocked life in the ninth stage of 1P Game. | ||
|- | |- | ||
| No Miss | | No Miss ×10 || 50,000 || Never lost a stocked life in the tenth stage of 1P Game. | ||
|- | |- | ||
| No Miss | | No Miss ×11 || 55,000 || Never lost a stocked life in the eleventh stage of 1P Game. | ||
|- | |- | ||
| No Miss Clear || 70,000 || Never | | No Miss Clear || 70,000 || Never lost a stocked life in 1P Game. | ||
|- | |- | ||
| Normal Clear || 210,000 || Cleared | | Normal Clear || 210,000 || Cleared 1P Game on Normal difficulty. | ||
|- | |- | ||
| Pacifist || 60,000 || Never hit your opponent. | | Pacifist || 60,000 || Never hit your opponent. | ||
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| Perfect || 30,000 || Got every target in the [[Target Test]] or boarded every platform in [[Board the Platforms]]. | | Perfect || 30,000 || Got every target in the [[Target Test]] or boarded every platform in [[Board the Platforms]]. | ||
|- | |- | ||
| Pokémon Finish || 11,000 || | | Pokémon Finish || 11,000 || Cleared a stage via a [[Poké Ball]] Pokémon. | ||
|- | |- | ||
| Throw Down || 2000 || | | Throw Down || 2000 || Cleared a stage by using a throw. | ||
|- | |- | ||
| Shooter || 12,000 || Used only projectiles. | | Shooter || 12,000 || Used only projectiles to attack. | ||
|- | |- | ||
| Shield Breaker || 8,000 || Broke your opponent's shield. | | Shield Breaker || 8,000 || Broke your opponent's shield. | ||
|- | |- | ||
| Single Move || 8,000 || Only one type of move | | Single Move || 8,000 || Only used the same, one type of move to damage opponents. | ||
|- | |- | ||
| Smash Mania || 3,500 || Only | | Smash Mania || 3,500 || Only knocked out opponents using [[smash attack]]s. | ||
|- | |- | ||
| Smash-less || 5,000 || | | Smash-less || 5,000 || Cleared a stage without using a smash attack. | ||
|- | |- | ||
| Special Move || 5,000 || | | Special Move || 5,000 || Used only [[special move]]s to attack. | ||
|- | |- | ||
| Speedster || 10,000 || | | Speedster || 10,000 || Cleared a stage in under thirty seconds. | ||
|- | |- | ||
| Speed Demon || 80,000 || | | Speed Demon || 80,000 || Cleared 1P Game in under eight minutes. | ||
|- | |- | ||
| Speed King || 40,000 || | | Speed King || 40,000 || Cleared 1P Game in under twenty minutes. This is not awarded if Speed Demon is earned. | ||
|- | |- | ||
| Star Clear || 12,000 || | | Star Clear || 12,000 || Cleared a stage while under the effect of a [[Starman]]. | ||
|- | |- | ||
| Star Finish || 10,000 || | | Star Finish || 10,000 || Cleared a stage via a [[Star KO]]. | ||
|- | |- | ||
| Tornado Clear || 3,000 || | | Tornado Clear || 3,000 || Knocked out your opponent via the tornadoes in [[Hyrule Castle]]. | ||
|- | |- | ||
| Trickster || 11,000 || | | Trickster || 11,000 || Star KO'd every member of a [[team]]. | ||
|- | |- | ||
| True Friend || 25,000 || Your ally wasn't hit in the | | True Friend || 25,000 || Your ally wasn't hit in the match against the Mario Bros. | ||
|- | |- | ||
| Vegetarian || 9,000 || Ate three Maxim | | Vegetarian || 9,000 || Ate three [[Maxim Tomato]]es in one match. | ||
|- | |- | ||
| Very Easy Clear || 70,000 || Cleared | | Very Easy Clear || 70,000 || Cleared 1P Game on Very Easy difficulty. | ||
|- | |- | ||
| Very Hard Clear || 350,000 || Cleared | | Very Hard Clear || 350,000 || Cleared 1P Game on Very Hard difficulty. | ||
|- | |- | ||
| Yoshi Rainbow || 50,000 || | | Yoshi Rainbow || 50,000 || Knocked out the [[Yoshi Team]] in the order in which they appear. | ||
|} | |} | ||
==Super Smash Bros. Melee== | ==''Super Smash Bros. Melee''== | ||
{| border="1" cellpadding="5" cellspacing="0" | {| border="1" cellpadding="5" cellspacing="0" | ||
| '''Name''' || '''Points Given''' || '''Requirement''' | | '''Name''' || '''Points Given''' || '''Requirement''' | ||
|- | |- | ||
|150% Damage|| 1000 || Took 150% | | 150% Damage || 1000 || Took 150% damage. | ||
|- | |- | ||
|200% Damage|| 3000||Took 200% | | 200% Damage || 3000 || Took 200% damage. | ||
|- | |- | ||
|250% Damage|| 7000 || Took 250% | | 250% Damage || 7000 || Took 250% damage. | ||
|- | |- | ||
|300% Damage|| 10000||Took 300% | | 300% Damage || 10000 || Took 300% damage. | ||
|- | |- | ||
|350% Damage|| 15000 || Took 350% | | 350% Damage || 15000 || Took 350% damage. | ||
|- | |- | ||
|All Aerial ||4000 || | | All Aerial || 4000 || Only used [[Neutral A|standard attacks]] to attack. | ||
|- | |- | ||
|All Ground ||6000 || | | All Ground || 6000 || Only used ground attacks to attack. | ||
|- | |- | ||
|All on One || 20000 || Used | | All on One || 20000 || Used all attacks except final blows on one enemy. | ||
|- | |- | ||
|All Variations || 10000 || Used all | | All Variations || 10000 || Used all attacks except final blows on all enemies. | ||
|- | |- | ||
|Backstabber || 2000 || | | Backstabber || 2000 || Dealt a high damaging attacks of 70% or over, from behind an opponent. | ||
|- | |- | ||
|Berserker || 3500 || Used | | Berserker || 3500 || Used sixty attacks within one minute. | ||
|- | |- | ||
|Bird of Prey|| 4000 || | | Bird of Prey || 4000 || Only used aerial attacks to attack. | ||
|- | |- | ||
|Brawler|| 2000 || | | Brawler || 2000 || Only used direct attacks to attack. | ||
|- | |- | ||
|Clean Sweep || 5000 || | | Clean Sweep || 5000 || Only used low attacks to attack. | ||
|- | |- | ||
|Combo King ||2500|| Used | | Combo King || 2500 || Used over three combos in a stage. | ||
|- | |- | ||
|Dedicated Specialist || 3100 || | | Dedicated Specialist || 3100 || Only used the same, one type of special move to damage opponents. | ||
|- | |- | ||
|Exceptional Aim|| 4000 || Hit with most attacks | | Exceptional Aim || 4000 || Hit with most attacks. | ||
|- | |- | ||
|First Strike||500 || Delivered first attack of | | First Strike ||500 || Delivered the first attack of the stage. | ||
|- | |- | ||
|Flying Meteor|| 4000 || Hit flying enemy with meteor attack | | Flying Meteor || 4000 || Hit flying enemy with meteor attack | ||
|- | |- | ||
|Heavy Damage ||20000 ||Took | | Heavy Damage || 20000 || Took over 400% damage. | ||
|- | |- | ||
|Juggler || 1500 || Struck a enemy | | Juggler || 1500 || Struck a enemy several times while keeping them airborne. | ||
|- | |- | ||
|Lethal Weapon ||7000 || Hit | | Lethal Weapon || 7000 || Hit opponents using a variety of attacks. | ||
|- | |- | ||
|Meteor Clear || 3000 || Cleared | | Meteor Clear || 3000 || Cleared a stage with a [[Meteor Attack]]. | ||
|- | |- | ||
|Meteor Master || 8000 || | | Meteor Master || 8000 || Knocked out at least two opponents using Meteor Attacks. | ||
|- | |- | ||
|Meter Smash || 800 || | | Meter Smash || 800 || Knocked out a foe using a [[Meteor Smash]]. | ||
|- | |- | ||
|Meteor Survivor || 2000 ||Successfully recovered from a Meteor Smash | | Meteor Survivor || 2000 || Successfully recovered from a Meteor Smash | ||
|- | |- | ||
|One-Two Punch || 1800 || Hit consecutively with all weak attacks. | | One-Two Punch || 1800 || Hit consecutively with all weak attacks. | ||
|} | |} | ||
==Super Smash Bros. Brawl== | ==''Super Smash Bros. Brawl''== | ||
''Brawl'' has no unique bonuses like those of the previous installments. Instead, | ''[[Super Smash Bros. Brawl]]'' has no unique bonuses like those of the previous installments. Instead, Classic Mode's points are determined by time remaining and damage. However, clearing the mode without losing any lives awards the player bonus points, as well as additional points for whichever difficulty they cleared it on. | ||
{| border="1" cellpadding="6" cellspacing="0" | {| border="1" cellpadding="6" cellspacing="0" | ||
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| Used a Continue || -20,000 || Lost all stocked lives in Classic Mode or All-Star Mode and used a Continue. | | Used a Continue || -20,000 || Lost all stocked lives in Classic Mode or All-Star Mode and used a Continue. | ||
|} | |} | ||
[[Category:Options]] | [[Category:Options]] |
Revision as of 12:50, May 1, 2008
- This article is about the point rewards themselves. For the mode that encompasses them, see Bonus (mode).
Bonus points are the amount of points awarded to a player due to the fact that they accomplished some feat. Most bonuses award points, though can some revoke them.
Super Smash Bros.
Name | Points Given | Requirement |
Acid Clear | 1,500 | Knocked out your opponent via the acid in Planet Zebes. |
All Variations | 15,000 | Used every one of your character's moves at some point. |
ARWING Clear | 4,000 | Knocked out your opponent via an Arwing in Sector Z. |
Bros. Calamity | 25,000 | Knocked one of the Mario Bros. out before the other took damage. |
Booby Trap | 12,000 | Won the match with a Motion-sensor Bomb. |
Bumper Clear | 11,000 | Won the match using a Bumper. |
Butterfly | 10,000 | Jumped whenever you touched the ground. This can only be obtained in Super Smash Bros., unlike all other bonuses which returned in Super Smash Bros. Melee's Classic Mode. |
Cheap Shot | -99 | Overused a single move. |
Comet Mystic | 10,000 | Finished the match while in the middle of being Star KO'd. |
DK Defender | 10,000 | Defeated Giant DK without your allies dying. |
DK Perfect | 50,000 | Defeated Giant DK without your allies taking damage. |
Easy Clear | 140,000 | Cleared 1P Game on Easy difficulty. |
Fighter Stance | 100 | Ended the match in mid-taunt. |
Full Power | 5,000 | Ended the match with 0% Damage Percentage. |
Good Friend | 8,000 | Your ally didn't die in the Mario Bros. fight. |
Hard Clear | 280,000 | Cleared 1P Game on Hard difficulty. |
Hawk | 18,000 | Only used aerial attacks. |
Heartthrob | 17,000 | Collected three Heart Containers in one match. |
Heavy Damage | 28,000 | Cleared a stage with over 200% damage. |
Item Pitcher | 10,000 | Cleared a stage by throwing an item. |
Item Strike | 20,000 | Only used items to attack. |
Item Throw | 16,000 | Always threw items when attained. |
Jackpot | 3,330 | Cleared a stage with a Damage Percentage of over 10%, comprised of the same digits (for example, 11% or 111%). |
Judo Master | 5,000 | Only knocked out using throws. |
Kirby Ranks | 25,000 | Defeated the Kirby Team in the order in which they appear. |
Last Second | 8,000 | Cleared a stage with less than one second left. |
Lucky 3 | 9,990 | Cleared a stage with 3:33 on the clock. |
Mew Catch | 15,000 | Mew was released from a Poké Ball. |
Mystic | 7000 | Cleared a stage while on the recovery platform. |
No Damage | 15,000 | Cleared a stage without taking any damage. |
No Item | 1,000 | Never used an item. |
No Miss ×1 | 5,000 | Never lost a stocked life in the first stage of 1P Game. |
No Miss ×2 | 10,000 | Never lost a stocked life in the second stage of 1P Game. |
No Miss ×3 | 15,000 | Never lost a stocked life in the third stage of 1P Game. |
No Miss ×4 | 20,000 | Never lost a stocked life in the fourth stage of 1P Game. |
No Miss ×5 | 25,000 | Never lost a stocked life in the fifth stage of 1P Game. |
No Miss ×6 | 30,000 | Never lost a stocked life in the sixth stage of 1P Game. |
No Miss ×7 | 35,000 | Never lost a stocked life in the seventh stage of 1P Game. |
No Miss ×8 | 40,000 | Never lost a stocked life in the eighth stage of 1P Game. |
No Miss ×9 | 45,000 | Never lost a stocked life in the ninth stage of 1P Game. |
No Miss ×10 | 50,000 | Never lost a stocked life in the tenth stage of 1P Game. |
No Miss ×11 | 55,000 | Never lost a stocked life in the eleventh stage of 1P Game. |
No Miss Clear | 70,000 | Never lost a stocked life in 1P Game. |
Normal Clear | 210,000 | Cleared 1P Game on Normal difficulty. |
Pacifist | 60,000 | Never hit your opponent. |
Perfect | 30,000 | Got every target in the Target Test or boarded every platform in Board the Platforms. |
Pokémon Finish | 11,000 | Cleared a stage via a Poké Ball Pokémon. |
Throw Down | 2000 | Cleared a stage by using a throw. |
Shooter | 12,000 | Used only projectiles to attack. |
Shield Breaker | 8,000 | Broke your opponent's shield. |
Single Move | 8,000 | Only used the same, one type of move to damage opponents. |
Smash Mania | 3,500 | Only knocked out opponents using smash attacks. |
Smash-less | 5,000 | Cleared a stage without using a smash attack. |
Special Move | 5,000 | Used only special moves to attack. |
Speedster | 10,000 | Cleared a stage in under thirty seconds. |
Speed Demon | 80,000 | Cleared 1P Game in under eight minutes. |
Speed King | 40,000 | Cleared 1P Game in under twenty minutes. This is not awarded if Speed Demon is earned. |
Star Clear | 12,000 | Cleared a stage while under the effect of a Starman. |
Star Finish | 10,000 | Cleared a stage via a Star KO. |
Tornado Clear | 3,000 | Knocked out your opponent via the tornadoes in Hyrule Castle. |
Trickster | 11,000 | Star KO'd every member of a team. |
True Friend | 25,000 | Your ally wasn't hit in the match against the Mario Bros. |
Vegetarian | 9,000 | Ate three Maxim Tomatoes in one match. |
Very Easy Clear | 70,000 | Cleared 1P Game on Very Easy difficulty. |
Very Hard Clear | 350,000 | Cleared 1P Game on Very Hard difficulty. |
Yoshi Rainbow | 50,000 | Knocked out the Yoshi Team in the order in which they appear. |
Super Smash Bros. Melee
Name | Points Given | Requirement |
150% Damage | 1000 | Took 150% damage. |
200% Damage | 3000 | Took 200% damage. |
250% Damage | 7000 | Took 250% damage. |
300% Damage | 10000 | Took 300% damage. |
350% Damage | 15000 | Took 350% damage. |
All Aerial | 4000 | Only used standard attacks to attack. |
All Ground | 6000 | Only used ground attacks to attack. |
All on One | 20000 | Used all attacks except final blows on one enemy. |
All Variations | 10000 | Used all attacks except final blows on all enemies. |
Backstabber | 2000 | Dealt a high damaging attacks of 70% or over, from behind an opponent. |
Berserker | 3500 | Used sixty attacks within one minute. |
Bird of Prey | 4000 | Only used aerial attacks to attack. |
Brawler | 2000 | Only used direct attacks to attack. |
Clean Sweep | 5000 | Only used low attacks to attack. |
Combo King | 2500 | Used over three combos in a stage. |
Dedicated Specialist | 3100 | Only used the same, one type of special move to damage opponents. |
Exceptional Aim | 4000 | Hit with most attacks. |
First Strike | 500 | Delivered the first attack of the stage. |
Flying Meteor | 4000 | Hit flying enemy with meteor attack |
Heavy Damage | 20000 | Took over 400% damage. |
Juggler | 1500 | Struck a enemy several times while keeping them airborne. |
Lethal Weapon | 7000 | Hit opponents using a variety of attacks. |
Meteor Clear | 3000 | Cleared a stage with a Meteor Attack. |
Meteor Master | 8000 | Knocked out at least two opponents using Meteor Attacks. |
Meter Smash | 800 | Knocked out a foe using a Meteor Smash. |
Meteor Survivor | 2000 | Successfully recovered from a Meteor Smash |
One-Two Punch | 1800 | Hit consecutively with all weak attacks. |
Super Smash Bros. Brawl
Super Smash Bros. Brawl has no unique bonuses like those of the previous installments. Instead, Classic Mode's points are determined by time remaining and damage. However, clearing the mode without losing any lives awards the player bonus points, as well as additional points for whichever difficulty they cleared it on.
Name | Points Given | Requirement |
Cleared On Easy | 10,000 | Cleared Classic Mode or All-Star Mode on Easy difficulty. |
Cleared On Hard | 100,000 | Cleared Classic Mode or All-Star Mode on Hard difficulty. |
Cleared On Intense | 500,000 | Cleared Classic Mode or All-Star Mode on Intense difficulty. |
Cleared On Normal | 40,000 | Cleared Classic Mode or All-Star Mode on Normal difficulty. |
Cleared On Very Hard | 250,000 | Cleared Classic Mode or All-Star Mode on Very Hard difficulty. |
Cleared Without Losing a Life | 10,000 | Never lost a stocked life in Classic Mode or All-Star Mode. |
Damage | 100x | Dealt damage to an opponent; the total damage the player deals is multiplied by 100. If multiple enemies were faced, the total damage dealt to each is added together, before being multiplied by 100. |
Perfect! Level 1 | 1,000 | Got every target in Target Smash!! Level 1. |
Perfect! Level 2 | 8,000 | Got every target in Target Smash!! Level 2. |
Perfect! Level 3 | 20,000 | Got every target in Target Smash!! Level 3. |
Perfect! Level 4 | 50,000 | Got every target in Target Smash!! Level 4. |
Perfect! Level 5 | 100,000 | Got every target in Target Smash!! Level 5. |
Time Remaining | 30,000 - 100x | Cleared a stage in Classic Mode with time remaining; a default of 30,000 points are given. This amount decreases by 100 for each second that the match continues. |
Used a Continue | -20,000 | Lost all stocked lives in Classic Mode or All-Star Mode and used a Continue. |