In Super Smash Bros., the player battles a total of eight Kirbys on the Dream Land stage. The Kirby team in SSB consists of Kirbys that already have the characters' abilities. The Kirby team in SSB are also lighter, making them easier to KO. Defeating the Kirbys in the order they appear (respecting the characters' order on the character select screen) results in achieving the Kirby Ranks bonus. The final Kirby faced will either be an unlockable character (among those unlocked) or a plain Kirby.
Likewise, the Kirby team in Melee consists of 15 Kirbys that come with a random character ability from among the currently unlocked characters. If the player defeats the Kirby team in Melee in under thirty-one seconds, they will have the chance to fight Giant Kirby. In Classic Mode, a team of 10 Kirbys is a possible multi-character opponent in Stage 8, but none of them possess a Copy Ability. The Event Match Puffballs Unite! also features a Kirby team, with 14 of them and four appearing at a time.
In Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS, a Kirby team appears as a possible opponent fought on stage 5 of both Classic Modes; however, like in Melee, none of them possess a Copy Ability.
In Super Smash Bros. Ultimate, although the Kirby Team does not possess Copy Abilities like in the previous games, nor are all 8 of them fought in one round, they appear in the Classic Mode routes of Dr. Mario, Sonic, Wii Fit Trainer, Rosalina & Luma, and Hero each.