Mii Brawler (SSBU)/Neutral attack/Hit 2: Difference between revisions
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(New Page: {{ArticleIcons|ssbu=y}} thumb|500px|Hitbox visualization showing Mii Brawler's second jab. {{competitive expertise}} ==Overview== ==Hitboxes== {{Ultimate...) |
Raul Retana (talk | contribs) m (Added update history) |
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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}''' | |||
*{{buff|Neutral attack 2 connects into neutral infinite more reliably.}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} |
Revision as of 11:37, July 21, 2020
Overview
Update History
- Neutral attack 2 connects into neutral infinite more reliably.
Hitboxes
Timing
Hitboxes | 2-3 |
---|---|
Earliest continuable | 6 |
Interruptible | 19 |
Animation length | 31 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |
|