Falco (SSB4)/Forward throw: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (Text replacement - " " to " ") |
SuperSqank (talk | contribs) No edit summary |
||
Line 5: | Line 5: | ||
Punches the opponent forwards. It possesses weak damage and knockback, making it unreliable for as a kill throw, although at low percents, if an opponent misses a tech, it can lead into a lock from his lasers, which can then be followed up with another attack. Otherwise, his least useful throw available. | Punches the opponent forwards. It possesses weak damage and knockback, making it unreliable for as a kill throw, although at low percents, if an opponent misses a tech, it can lead into a lock from his lasers, which can then be followed up with another attack. Otherwise, his least useful throw available. | ||
== | ==Throw and Hitbox Data== | ||
===Hitbox=== | |||
{{SSB4HitboxTableHeader|special=y}} | |||
{{SSB4SpecialHitboxTableRow | |||
{{SSB4HitboxTableHeader}} | |||
{{ | |||
|id=0 | |id=0 | ||
|part=0 | |part=0 | ||
Line 24: | Line 14: | ||
|sd=1 | |sd=1 | ||
|angle=55 | |angle=55 | ||
|af=3 | |||
|bk=10 | |bk=10 | ||
|ks=100 | |ks=100 | ||
Line 41: | Line 32: | ||
}} | }} | ||
|} | |} | ||
===Throw=== | |||
{{SSB4ThrowTableHeader}} | |||
{{SSB4ThrowTableRow | |||
|id=0 | |||
|damage=3% | |||
|angle=45 | |||
|af=3 | |||
|bk=35 | |||
|ks=135 | |||
|fkv=0 | |||
|noff=t | |||
|bn=0 | |||
|type=Throwing | |||
|sfx=None | |||
|slvl=S | |||
}} | |||
{{SSB4ThrowTableRow | |||
|id=1 | |||
|damage=3% | |||
|angle=361 | |||
|af=3 | |||
|bk=60 | |||
|ks=100 | |||
|fkv=0 | |||
|noff=t | |||
|bn=0 | |||
|type=Throwing | |||
|sfx=None | |||
|slvl=S | |||
}} | |||
|} | |||
==Timing== | |||
{|class="wikitable" | |||
!Invincibility | |||
|1-18 | |||
|- | |||
!Hitbox | |||
|10-11 | |||
|- | |||
!Throw Release | |||
|12 | |||
|- | |||
!Interruptible | |||
|34 | |||
|- | |||
!Animation length | |||
|51 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Hitbox|c=2|e=HitboxThrowS}}{{FrameStrip|t=Lag|c=22|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=18}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=33}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|throw=y|vulnerable=y|invincible=y}} | |||
{{MvSubNavFalco|g=SSB4}} | {{MvSubNavFalco|g=SSB4}} | ||
[[Category:Falco (SSB4)]] | [[Category:Falco (SSB4)]] | ||
[[Category:Forward throws (SSB4)]] | [[Category:Forward throws (SSB4)]] |
Latest revision as of 08:48, April 4, 2021
Overview[edit]
Punches the opponent forwards. It possesses weak damage and knockback, making it unreliable for as a kill throw, although at low percents, if an opponent misses a tech, it can lead into a lock from his lasers, which can then be followed up with another attack. Otherwise, his least useful throw available.
Throw and Hitbox Data[edit]
Hitbox[edit]
Throw[edit]
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 3% | Forwards | 35 | 135 | 0 | 0 | None | None | |||
1 | 3% | Forwards | 60 | 100 | 0 | 0 | None | None |
Timing[edit]
Invincibility | 1-18 |
---|---|
Hitbox | 10-11 |
Throw Release | 12 |
Interruptible | 34 |
Animation length | 51 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
|