From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Hitbox visualization showing Falco's down tilt.
Overview
Falco performs a tail sweep across the ground. It has deceptively disjointed range, and has 3 hitboxes that get progressively weaker the farther the opponent is. It is a versatile tool, with the fast disjoint being able to combo into other moves, such as neutral, up or forward aerials, and can kill at reasonable percentages. As Falco has a relatively fast walk animation, down tilt is commonly used out of it as an approach. The damage is also good for a down tilt, dealing 9% at weakest and 12% at strongest, which further increases its usefulness. The main drawback however is that it only hits low, causing it to be beaten out by aerial approaches and the like.
Overall, a very good move for Falco, as it deals good damage, is fast and disjointed, can kill and also combo opponents into his good aerials.
Hitboxes
ID |
Part |
Damage |
SD |
Angle |
BK |
KS |
FKV |
Radius |
Bone |
Offset |
SDIx |
FFx |
T% |
Clang |
Rebound |
Type |
Effect |
G |
A |
Sound |
Direct
|
0 |
0 |
12% |
0 |
 |
50 |
90 |
0 |
2.6 |
1001 |
-4.1 |
0.0 |
0.0 |
1.0x |
1.0x |
40% |
 |
 |
 |
 |
 |
 |
Slash |
|
1 |
0 |
11% |
0 |
 |
35 |
88 |
0 |
3.5 |
1001 |
1.9 |
0.0 |
0.0 |
1.0x |
1.0x |
40% |
 |
 |
 |
 |
 |
 |
Slash |
|
2 |
0 |
9% |
0 |
 |
35 |
88 |
0 |
3.3 |
1001 |
7.8 |
0.0 |
0.0 |
1.0x |
1.0x |
40% |
 |
 |
 |
 |
 |
 |
Slash |
|
Timing
Hitbox
|
7-9
|
Interruptible
|
28
|
Animation length
|
49
|
|