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Meta Knight (SSB4)/Forward smash: Difference between revisions

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Meta Knight pulls back Galaxia and slashes outward powerfully. This move has high start-up, but deceptively low cool-down. Despite its short range, it is infamously hard to punish, and this makes it effective as a bait. Due to its unconventional start-up, it can punish spot-dodges. This is Meta Knight's most powerful move, but unlike Shuttle Loop, it has no reliable set-ups, but makes up for being much safer.  
==Overview==
Meta Knight pulls back Galaxia and slashes outward powerfully. This move has very slow start-up, but very little ending lag, which makes it very difficult to punish despite its short reach, and makes it effective as a bait. Due to its unconventional start-up, it can catch spot-dodges offguard. This is Meta Knight's most powerful move, but unlike Shuttle Loop, it has no reliable set-ups.


==Hitboxes==
==Hitboxes==
{|class="wikitable sortable"
{|class="wikitable sortable"
|-
|-
! Hitbox type !! Start-up !! Cool-down !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value || Effect !! SFX level
! Hitbox type !! Start-up !! Ending lag !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value || Effect !! SFX level
|-  
|-  
|Attack || 23 || ? || 16% || 361 || 30 || 108 || — || Slash || ?
|Attack || 23 || ? || 16% || 361 || 30 || 108 || — || Slash || ?
|}
|}
{{MvSubNavMetaKnight|g=SSB4}}

Revision as of 11:45, November 15, 2015

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Overview

Meta Knight pulls back Galaxia and slashes outward powerfully. This move has very slow start-up, but very little ending lag, which makes it very difficult to punish despite its short reach, and makes it effective as a bait. Due to its unconventional start-up, it can catch spot-dodges offguard. This is Meta Knight's most powerful move, but unlike Shuttle Loop, it has no reliable set-ups.

Hitboxes

Hitbox type Start-up Ending lag Damage Angle Base knockback Knockback scaling Fixed knockback value Effect SFX level
Attack 23 ? 16% 361 30 108 Slash ?