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Hitbox visualization showing Meta Knights's jab infinite.
Hitbox visualization showing Meta Knights's jab finisher.
Overview[edit]
Meta Knight's Flurry Attack executes a lightning-fast series of slashes, ending with him doing a swift uppercut with Galaxia. One of Meta Knight's most reliable damage rackers, always dealing at least 10-11% damage. However, due to its nature, it is easily punishable if missed entirely.
Update History[edit]
1.0.8
Neutral attack's loop hits deal 0.2% more damage: 1% → 1.2%, its loop hits' knockback scaling decreased: 40 → 30, its last hit's hitbox size increased: 5.7u → 8u, its ending lag decreased: frame 47 → 35, its SDI multiplier decreased: 1× → 0.6×, and its hitboxes split to cover more space. Altogether, these changes improve its damage racking potential, range and safety.
Hitboxes[edit]
All five of the loop hits have a separate set of hitboxes but they are all identical.
ID |
Part |
Damage |
SD |
Angle |
BK |
KS |
FKV |
Radius |
Bone |
Offset |
SDIx |
H× |
T% |
Clang |
Rebound |
Type |
Effect |
G |
A |
Sound |
Direct |
Stretch
|
Loop hits
|
0 |
0 |
1.2% |
1 |
 |
8 |
30 |
0 |
5.8 |
0 |
0.0 |
5.3 |
8.5 |
0.6x |
1.0x |
0% |
 |
 |
 |
 |
 |
 |
Slash |
 |
0.0 |
5.2 |
8.0
|
0 |
0 |
1.2% |
1 |
 |
8 |
30 |
0 |
6.8 |
0 |
0.0 |
5.3 |
13.0 |
0.6x |
1.0x |
0% |
 |
 |
 |
 |
 |
 |
Slash |
 |
0.0 |
5.2 |
8.0
|
Final hit
|
0 |
0 |
2% |
0 |
 |
60 |
140 |
0 |
8.0 |
0 |
0.0 |
7.0 |
20.0 |
1.0x |
2.5x |
0% |
 |
 |
 |
 |
 |
 |
Slash |
 |
0.0 |
7.0 |
13.0
|
First loop frame
|
6
|
Hitboxes
|
7, 11, 15, 20, 24, 29...
|
Finisher
|
3
|
Interruptible (Finisher)
|
35
|
Animation length (Finisher)
|
51
|
- Like in Brawl, this is the only neutral attack in the game that is purely a rapid jab.
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