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Bowser Jr. (SSB4)/Up tilt: Difference between revisions

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(Master Core Alpha)
(Hitbox properties (99% sure we don't need anymore technical data now))
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| 0-1 || 7 || 8 || N/A
| 0-1 || 7 || 8 || N/A
|}
|}
==Hitbox Properties==
{| class="wikitable"
|-
! Hitbox Index !! Originates From !! Damage !! Angle !! Knockback Scaling !! Fixed Knockback !! Base Knockback !! Radius !! X-Offset !! Y-Offset !! Z-Offset !! Effect !! Tripping Chance !! Freeze Frame Multiplier !! SDI Multiplier !! Shield Damage
|-
| 0 || Fork || 6% || 97 || 110 || 0 || 48 || 4.5 || 0 || 0 || 4 || Slash || None || 1 || 1 || 0
|-
| 1 || Fork || 6% || 97 || 110 || 0 || 48 || 3 || 0 || 0 || -1 || Slash || None || 1 || 1 || 0
|}


==References==
==References==
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{{competitive expertise}}
{{competitive expertise}}
{{technical data}}


{{MvSubNavBowserJr|g=SSB4}}
{{MvSubNavBowserJr|g=SSB4}}

Revision as of 13:54, March 28, 2015

Overview

Bowser Jr. leans back, swinging a large metal fork upwards. The attack deals 6% and launches the foe slightly upwards, making it an effective juggling move at low damage.

Frame Data

Index of hitbox(es) Startup frames Hitbox length (in frames) Endlag Frames
0-1 7 8 N/A

Hitbox Properties

Hitbox Index Originates From Damage Angle Knockback Scaling Fixed Knockback Base Knockback Radius X-Offset Y-Offset Z-Offset Effect Tripping Chance Freeze Frame Multiplier SDI Multiplier Shield Damage
0 Fork 6% 97 110 0 48 4.5 0 0 4 Slash None 1 1 0
1 Fork 6% 97 110 0 48 3 0 0 -1 Slash None 1 1 0


References

Master Core Alpha


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