Mii Brawler (SSBU)/Edge attack: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
FireThePyro (talk | contribs) |
FireThePyro (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:MiiBrawlerLedgeAttackSSBU.gif|thumb|450px|Hitbox visualization showing Mii Brawler's ledge attack. There are model scaling issues on Mii Brawler's hand.]] | [[File:MiiBrawlerLedgeAttackSSBU.gif|thumb|450px|Hitbox visualization showing Mii Brawler's ledge attack. There are model scaling issues on Mii Brawler's hand.]] | ||
==Overview== | ==Overview== | ||
Mii Brawler extends his hand in a karate-chop fashion, attacking opponents near the ledge. The move's stats are typical for a get up attack. | Mii Brawler extends his hand in a karate-chop fashion, attacking opponents near the ledge. The move's stats are typical for a get up attack. |
Revision as of 14:40, July 14, 2021
Overview
Mii Brawler extends his hand in a karate-chop fashion, attacking opponents near the ledge. The move's stats are typical for a get up attack.
Hitboxes
Timing
Every time Mii Brawler regrabs the ledge without touching the ground or being hit, the intangibility is reduced. It is portrayed below from a fresh ledge grab.
Intangibility | 1-25 |
---|---|
Hitbox | 23-25 |
Interruptible | 56 |
Animation length | 55 |
Lag time |
Hitbox |
Vulnerable |
Intangible |
Interruptible |
|