Lucas (SSBU)/Down special: Difference between revisions
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(→Timing) |
Raul Retana (talk | contribs) m (Added rehit rate. For some reason, the windbox has a rehit rate of 6, despite only being present for 1 frame and not reappearing.) |
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==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Windbox| | ! {{rollover|Rehit rate|If not 0, hits again every X frames|y}} | ||
{{HitboxTableTitle|Windbox|25}} | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 29: | Line 30: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle|Hitbox| | |6 | ||
{{HitboxTableTitle|Hitbox|25}} | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|rehit=10 | |rehit=10 | ||
Line 52: | Line 54: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
|0 | |||
|} | |} | ||
Revision as of 18:06, July 18, 2020
Overview
Hitboxes
Timing
The data is for the respective animations, not overall. It absorbs starting on frame 7
Windbox | 6 |
---|---|
Hitbox | 1 |
Interruptible (release) | 11 |
Animation length (release) | 26 |
Lag time |
Hitbox |
Loop point |
Absorb |
Flinchless hitbox |
|