Isabelle (SSBU)/Neutral attack: Difference between revisions
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Raul Retana (talk | contribs) m (Added hitstun) |
Raul Retana (talk | contribs) m (Added update history) |
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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|4.0.0}}''' | |||
*{{buff|Neutral attack deals less knockback (21 base/38 scaling → 14/30), has a lower SDI multiplier (1× → 0.5×) and deals more hitstun (8 frames → 14), allowing it to chain into itself more reliably and making it safer to use.}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} |
Revision as of 08:04, July 13, 2020
Overview
Update History
- Neutral attack deals less knockback (21 base/38 scaling → 14/30), has a lower SDI multiplier (1× → 0.5×) and deals more hitstun (8 frames → 14), allowing it to chain into itself more reliably and making it safer to use.
Hitboxes
Timing
Hitboxes | 3-4 |
---|---|
Earliest continuable | 14 |
Interruptible | 20 |
Animation length | 39 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |