Charizard (SSBU)/Forward tilt: Difference between revisions
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Raul Retana (talk | contribs) m (Added update history) |
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==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|4.0.0}}''' | |||
*{{buff|Forward tilt's sweetspot deals more knockback (40 base/100 scaling → 45/104).}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} |
Revision as of 08:47, July 9, 2020
Charizard forward tilt hitbox visualizations | ||||
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→ | ![]() | |||
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Overview
Update History
Forward tilt's sweetspot deals more knockback (40 base/100 scaling → 45/104).
Hitboxes
Timing
Hitboxes (clean, late) | 12, 13 |
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Interruptible | 38 |
Animation length | 49 |
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![]() Lag time |
![]() Hitbox |
![]() ![]() Hitbox change |
![]() Interruptible |
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