Charizard (SSB4)/Down throw: Difference between revisions
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{{ArticleIcons|ssb4=y}} | |||
[[File:CharizardThrowDown.gif|thumb|270px|Hitbox visualization showing Charizard's down throw.]] | |||
== Overview == | == Overview == | ||
Charizard pins the opponent to the ground and spits embers onto them. As of 1.0.8, it is a reliable combo starter in mostly low to medium percents. Follow-ups include forward air, neutral air, up smash, up air, and up special. | Charizard pins the opponent to the ground and spits embers onto them. As of 1.0.8, it is a reliable combo starter in mostly low to medium percents. Follow-ups include forward air, neutral air, up smash, up air, and up special. |
Revision as of 19:29, January 5, 2018
Overview
Charizard pins the opponent to the ground and spits embers onto them. As of 1.0.8, it is a reliable combo starter in mostly low to medium percents. Follow-ups include forward air, neutral air, up smash, up air, and up special.
Update history
- Knockback altered: 40 (base)/300 (growth) → 70/130 and ending lag decreased: 80 frames → 72
- Ending lag decreased further: 72 frames → 70
Prior to update 1.0.8, this move had much higher knockback and could KO at as low as 125%.
Hitboxes
Hitbox type | Damage | Angle | Base knockback | Knockback scaling | Fixed knockback value | Weight dependent |
---|---|---|---|---|---|---|
Throw | 1% (six hits; 6% total) | 70° | 70 | 130 | — | No |
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