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Charizard (SSB4)/Down special/Default

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This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Rock Smash.
Hitbox visualization showing Charizard's Rock Smash.
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Hitboxes[edit]

Ground[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 14% 0 AngleIcon60.png 60 80 0 7.8 0 0.0 9.0 11.0 1.0x 1.3x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Weapon).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png

Air[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 14% 0 AngleIcon70.png 50 80 0 7.8 0 0.0 9.0 11.0 1.0x 1.3x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Weapon).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png