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- Stage Builder, and amiibo. Games & More has a similar function to the 1P Mode menu from Super Smash Bros., the 1-P Mode menu from Super Smash Bros. Melee7 KB (1,011 words) - 10:52, April 12, 2023
- The 1v1 multiplier, officially known as 1-on-1 damage (referred to as White-Knuckle 1-on-1 in the initial design document), is a mechanic in Super Smash4 KB (574 words) - 07:42, March 16, 2024
- windbox has a slight position alternation. Smashboards: 1.1.1 Patch changelog Smashboards: Shields in 1.1.13 KB (1,791 words) - 01:23, January 11, 2019
- (late)/100 (windbox) → 359/335/86). Corrin's walk speed (1.2 → 1.15), run speed (1.5 → 1.45), and air speed (1. → 0.97) have all been slightly reduced. Corrin's1 KB (1,944 words) - 20:33, November 14, 2022
- No More Heroes 3 was a Spirit Board event focused on spirits from No More Heroes III. It ran from 6 a.m. on August 27, 2021 to 6 a.m. on September 1, 20214 KB (208 words) - 09:24, October 9, 2023
- Mewtwo walk speed: 1.0 → 1.2. Mewtwo dash speed: 1.696 → 1.9 Mewtwo's air speed is faster: 1.15 → 1.25. Forward smash sourspot damage: 15% → 16%. Forward2 KB (1,812 words) - 14:03, August 9, 2017
- tilt: 0.7% → 1%. Forward smash: 1.5% → 2%. Down smash: 0.8% → 1.3%. Forward aerial: 1% → 1.5%. Back aerial: 1% → 1.5%. Down aerial: 1% → 1.5% (aerial hitbox)4 KB (4,366 words) - 09:56, April 12, 2023
- → 81/21). Up smash deals 1% more damage: 20%/15% → 21%/16% with compensated knockback (80/100 → 76/96) Down smash deals 1% more damage: 12% → 13% with compensated2 KB (1,278 words) - 01:23, January 11, 2019
- significantly hinders the move's safety on shield. The changes to shields in 1.1.0 and 1.1.1 would remove the shield safety disadvantage caused by the higher hitlag2 KB (3,017 words) - 14:02, August 9, 2017
- the event awarded more snacks than usual. Multiple-character spirits have ganged up on the Spirit Board! Defeat them to receive more snacks than usual15 KB (174 words) - 22:19, December 14, 2023
- hitting below the stage more reliably. Crash Bomber deals more damage (hits 1-4: 1% → 1.5%, total: 8% → 10%). Luma slows down more quickly when launched3 KB (1,074 words) - 10:29, April 12, 2023
- decreased for all variations: 1.2x (default, Decisive)/1.44x (Hyper) → 1.13x/1.356x. All variations of Air Slash deal 1% more damage on the first hit: 5%/4%3 KB (4,224 words) - 01:20, January 11, 2019
- whiffs. Up throw's damage increased: 6% (hit 1), 2% (throw) → 8% (hit 1), 3% (throw). Flare Blitz deals 1% more recoil damage: 4% (no collision), 9% (collision)3 KB (1,761 words) - 01:21, January 11, 2019
- player to pick from the list. The More Rules section must be unlocked by getting a total of 200 KOs in versus matches. The More Rules section must be unlocked20 KB (167 words) - 10:56, May 2, 2022
- Southwest (1) - Bear Northwest (1) - Big D Southeast (1) - Fatality New England (1) - Pugwest NorCal (1) - Shaky Canada (1) - Toronto Joe South (1) - Trela15 KB (440 words) - 20:10, December 4, 2023
- 1P Game (section Stage 1: Link)The 1P Game (also known as 1 Player Game, 1P Game Mode, or sometimes Classic Mode) is the only single-player campaign mode available to play in Super Smash11 KB (1,559 words) - 18:20, February 12, 2024
- tilt: 0.7% → 1%. Forward smash: 1.5% → 2%. Down smash: 0.8% → 1.3%. Forward aerial: 1% → 1.5%. Back aerial: 1% → 1.5%. Down aerial: 1% → 1.5% (aerial hitbox)78 KB (12,448 words) - 22:57, April 19, 2024
- first hit (3% (hit 1)/2% (hit 2) → 1.2% (both), 2%/1% → 0.5% (loop)). The first three hits have much more ending lag (FAF 18 (hit 1)/21 (hit 2)/26 (hit81 KB (10,554 words) - 22:01, April 16, 2024
- 7/-3.3 (hits 1-4/5)). Flame Pillar deals less shield damage (0 → -1/-1.1/-1.4 (hits 1/2-5/6)). Gunner Missile deals less shield damage (-1/-4.5 (Homing/Super)63 KB (6,336 words) - 22:15, March 14, 2024
- The changes to shield mechanics brought about by updates 1.1.0 and 1.1.1 make it even more difficult for him to punish from out of shield because of his93 KB (11,305 words) - 11:02, April 17, 2024