Mario (SSB4)/Neutral attack/Hit 2: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary |
m (changing unknown to known) |
||
Line 26: | Line 26: | ||
|type=Hand | |type=Hand | ||
|effect=Normal | |effect=Normal | ||
| | |rebound=t | ||
|slvl=S | |slvl=S | ||
|sfx=Punch | |sfx=Punch | ||
Line 42: | Line 42: | ||
|type=Hand | |type=Hand | ||
|effect=Normal | |effect=Normal | ||
| | |rebound=t | ||
|slvl=S | |slvl=S | ||
|sfx=Punch | |sfx=Punch | ||
Line 59: | Line 59: | ||
|type=Hand | |type=Hand | ||
|effect=Normal | |effect=Normal | ||
| | |rebound=t | ||
|slvl=S | |slvl=S | ||
|sfx=Punch | |sfx=Punch |
Revision as of 14:35, April 7, 2016
The second hit of Mario's neutral attack is a simple punch using the arm closer to the camera. In terms of gameplay, it is quite similar to the first hit, but it has slightly more weight-based knockback, and only does 1.5% damage.
Frame Data
All measurements are in frames.
Hitbox IDs | Startup | Hitbox lasts for | Endlag |
---|---|---|---|
0-2 | 2 | 2 | 19 |
Hitbox Properties
References
|