Min Min (SSBU)/Dash attack: Difference between revisions
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{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}} | ||
==Trivia== | |||
*The attack was supposed to have a [[reflection]] hitbox in a similar vein to her up smash, but was scrapped during development. Its leftover script still exists in the game's data.<ref>[https://www.twitter.com/Meshima_/status/1280091688514383874]</ref> | |||
==References== | |||
{{reflist}} | |||
{{MvSubNavMinMin|g=SSBU}} | {{MvSubNavMinMin|g=SSBU}} | ||
[[Category:Min Min (SSBU)]] | [[Category:Min Min (SSBU)]] | ||
[[Category:Dash attacks (SSBU)]] | [[Category:Dash attacks (SSBU)]] |
Revision as of 07:09, September 5, 2020
Overview
Hitboxes
Timing
Clean hit | 7-10 |
---|---|
Late hit | 11-16 |
Interruptible | 39 |
Animation length | 63 |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
Trivia
- The attack was supposed to have a reflection hitbox in a similar vein to her up smash, but was scrapped during development. Its leftover script still exists in the game's data.[1]
References
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