Sonic (SSBU)/Forward throw
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| Sonic forward throw hurtbox visualization | ||||
|---|---|---|---|---|
Overview[edit]
A stretch kick. Due to its average damage output, very high base knockback, and average knockback growth, it is mainly used to force the opponent off-stage. It also has KO potential, albeit only on edges and at very high percents. It resembles the Top Kick from Sonic Battle.
Throw and Hitbox Data[edit]
| Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Throw | |||||||||||||||||||||||
| Throw | 0 | 6% | Forward | 70 | 75 | 0 | 0.0× | ||||||||||||||||
| Throw | 0 | 3% | Forward | 60 | 100 | 0 | 0.0× | ||||||||||||||||
Timing[edit]
| Invincibility | 1-11 |
|---|---|
| Hitbox | 10 |
| Throw Release | 11 |
| Interruptible | 38 |
| Animation length | 52 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|