Mr. Game & Watch (SSBM)/Down special
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Overview[edit]
Hitboxes[edit]
The damage scales up depending on the amount of damage Mr. Game & Watch has absorbed.
Grounded[edit]
Aerial[edit]
Timing[edit]
Absorb[edit]
| Absorption | 5- (5-37 minimum) |
|---|---|
| Animation length (ending) | 12 |
Absorbing projectiles[edit]
| Intangible | 1-25 |
|---|---|
| Animation length | 25 |
Spill[edit]
| Clean hit | 2-10 |
|---|---|
| Mid hit | 11-22 |
| Late hit | 23-37 |
| Animation length | 49 |
Lag time |
Hitbox |
Hitbox change |
Loop point |
Absorb |
Intangible |
Properties[edit]
| Absorption radius | 5.5 |
|---|---|
| Absorption x position | -4.5 |
| Absorption y position | 6 |
| Absorption multiplier | 1.5x + 5 |
| Max absorbable damage | 500* |
* Absorbing more than 500% will crash the game once Mr. Game & Watch spills his bucket. However, it is impossible to absorb over 500% under normal circumstances.
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