Super Smash Bros. Melee

Mr. Game & Watch (SSBM)/Down smash

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Hitbox visualization showing Mr. Game & Watch's down smash.
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Overview[edit]

Mr Game & Watch swings 2 hammers downwards, it's pretty slow for a down smash at frame 15 although it has surprisingly low endlag. While the sweetspot in the hammer is really strong, the sourspot in his arms has basicly no KO power, and the sourspot takes priority over the sweetspot, so you will mostly be landing the sourspot, this makes it one of the least used moves on his kit as it's heavily outclassed by stronger finishers that don't have the same problems as down smash.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
0 0 10% 0 AngleIcon20.png 10 50 0 3.906 0 0.0 3.5154 -4.6872 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick
1 0 10% 0 AngleIcon20.png 10 50 0 3.906 0 0.0 3.5154 4.6872 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick
2 0 16% 0 AngleIcon80.png 60 90 0 5.4684 0 0.0 3.5154 -10.5462 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick
3 0 16% 0 AngleIcon80.png 60 90 0 5.4684 0 0.0 3.5154 10.5462 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick

Timing[edit]

Charges between 8-9
Hitboxes 15-19
Animation length 34
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(LagChargeS).png FrameIcon(LagChargeE).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
Lag
Lag time
ChargeCharge
Charge interval
Hitbox
Hitbox