Mr. Game & Watch (SSBM)/Neutral aerial
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Overview[edit]
Mr. Game and Watch opens a Parachute, referencing the game Parachute. It's his second most used aerial aside from his Forward Aerial. Despite its inability to be L-cancelled, it is decently safe on shield (-6). this move sees frequent use as the hitbox lingers a long time while still retaining its great power the whole way through, being the strongest neutral aerial in the game KOing Mario at 111% in the center of final destination. It's a staple edgeguarding move and combo finisher, reliably comboing out of down tilt, down throw, and up throw, as well as forward and back throw with DI mixups.
Hitboxes[edit]
| ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 0 | 16% | 0 | 20 | 100 | 0 | 11.718 | 0 | 0.0 | 12.1086 | 0.0 | |||||||
Timing[edit]
| Initial autocancel | 1-2 |
|---|---|
| Hitbox | 20-29 |
| Animation length | 44 |
Landing lag[edit]
| Animation length | 15 |
|---|
Lag time |
Hitbox |
Autocancel |
|