Bowser (SSB4)/Edge attack
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Overview[edit]
Hitboxes[edit]
Timing[edit]
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| This article or section may require additional technical data. The editor who added this tag elaborates: Need timing + Defensive_Hitbox(ID=0x0, Bone=0x0, X=0, Y=5.5, Z=17.5) in script on frame 21? You can discuss this issue on the talk page or edit this page to improve it. |
| This article or section may require competitive expertise. You can discuss this issue on the talk page or edit this page to improve it. |
| Intangible | ? |
|---|---|
| Hitboxes | ? |
| Animation length | ? |
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