Zelda (SSB4)/Down smash: Difference between revisions
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SuperSqank (talk | contribs) m (→Hitboxes) |
m (Text replacement - "== ([^=])" to "== $1") |
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==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader|stretch=y}} | {{SSB4HitboxTableHeader|stretch=y}} | ||
{{HitboxTableTitle|Hit 1|42}} | {{HitboxTableTitle|Hit 1|42}} |
Revision as of 23:21, April 12, 2022
Update history
1.1.5 Down smash has less ending lag: 40 frames → 37.
Hitboxes
Timing
Charges between | 1-2 |
---|---|
Hit 1 | 5-6 |
Hit 2 | 13-14 |
Interruptible | 38 |
Animation length | 47 |
Lag time |
Charge interval |
Hitbox |
Interruptible |
|