User:Omega Tyrant: Difference between revisions

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Revision as of 17:14, July 31, 2013

Come play the Smash 4 Character Prediction Game here
Tyrant: Admin who blocks the most users. -SmashPeter's definition of a Tyrant
OT's Pro Tip: Don't neglect training against cpus. Sure they'll never match a human player, and you'll pretty much develop no cerebral skills from playing them. But when it comes to practising tech skill related stuff, they can be even better than human players to train against. Remember, cpus never say no.
File:Falcon Punch!.jpg Warning!
This user is a sysop and therefore has control of t3h ph1re!
Omega Tyrant
Tyranitar.jpg
Character info
Melee mains Ganondorf, Captain Falcon
Other Melee characters Falco, Bowser
Brawl mains Wolf, King Dedede
Other Brawl characters Snake, R.O.B.
Personal and other info
Real name Michael Oliver
Birth date (age 32)
Location New York United States
Miscellaneous info
Skill Other Semi-Professional/Professional

I am a dedicated smasher from Schenectady, New York who has been playing Super Smash Bros. since I received Melee as a Christmas present about six years ago. It took a couple of years before I really got into it. But once I did, Melee was the game I played the most on the GCN, by far (more then 50% of my playtime on the GCN was on Melee). I was just one of the millions who anticipated Brawl's release. I preordered it and bought it the day it came out, despite not owning a Wii yet. I would have to wait 2 months before I could obtain a Wii and play Brawl. Like many others who played Melee dedicatedly, I noticed the physics differences immediately. Initially, I didn't like the physics changes and the loss of L-cancelling, but I would adapt to Brawl very quickly, and being preferring it over Melee. I am very knowledgeable on both games (moreso on Brawl) as I have tested various aspects of the game such as how early every character's smash attacks KO, every character's endurance, and even how well every character can momentum cancel. I discovered various things not mentioned on this wiki such as Fox's dair in Melee was actually a spike and not a meteor smash, albeit a very weak one, and the workings of priority. My other gaming passion is the Pokémon series which are the only other games I had played as much as Super Smash Bros. I have spent over 2000 hours combined on my Brawl and Diamond files. For my smasherbeta image, I have a picture of my favorite pokémon, Tyranitar, that was drawn for me by someone who was dear to me.

I do play Brawl competitively, comaining Wolf and King Dedede. I've believed I reached a professional level (albeit among the lower levels of it), and I'm good enough to consistently win money at locals in my region, as well as get ranked 5th in my region. I have yet to get much success when I travel out of region, though even with the much stronger competition, I have yet to attend a tournament where I failed to win at least one set.

If you ever wondered what the professional level is like in Brawl, you can challenge me to wifi, and I'll pretty much always play you, if I'm not too busy with other things.

About me

Read this.

1P mode feats

I have spent countless hours on Melee and Brawl 1P modes and have accomplished many feats.

  • In Melee, I cleared Classic and Crazy Hand on Normal with every character without continuing.
  • In Melee, I cleared Adventure and Giga Bowser on Normal with every character w/o continuing.
  • In Melee, I cleared Classic on Very Hard and Crazy Hand with Ganondorf w/o continuing.
  • In Melee, I cleared Adventure on Very Hard with Ganondorf w/o continuing (I didn't beat it fast enough to fight Giga Bowser, however).
  • In Melee, I made it to the G&Ws in All Star on Very Hard with Ganondorf w/o continuing (they ended up killing me but I still managed to clear it).
  • In Melee, I survived 15 Minute-Melee with every character.
  • In Melee, I cleared Event 51 with every character and beaten it w/o stock loss with 17 characters (Dr.Mario, Bowser, Peach, Yoshi, C.Falcon, Ganondorf, Falco, Fox, Ness, Kirby, Samus, Link, Pikachu, Jigglypuff, Mewtwo, Marth, and Roy).
  • In Melee using Ganondorf, I cleared Event 50 in 30 seconds and cleared Event 51 in 1m 04 sec.
  • In Melee, I collected every trophy except Olimar's (I never owned or knew someone who owned Pikmin).
  • In Brawl, I cleared Classic on Hard and defeated Crazy Hand with every character w/o continuing.
  • In Brawl, I cleared Classic on Intense and defeated Crazy Hand with Fox and King Dedede w/o continuing (I did this despite Fox being a secondary character).
  • In Brawl, I cleared Classic on Intense w/o continuing with 17 characters (Bowser, Yoshi, Ganondorf, Kirby, Meta Knight, King Dedede, Olimar, Fox, Falco, Wolf, Captain Falcon, Pikachu, Lucario, Marth, Ike, Mr. Game & Watch, and Snake).
  • In Brawl, I cleared Classic on Intense with one stock w/o continuing with King Dedede. I also managed to defeat Crazy Hand with Master Hand in this run.
  • In Brawl, I cleared All Star on Hard with every character w/o continuing.
  • In Brawl, I cleared All Star on Intense w/o continuing with King Dedede and Snake.
  • In Brawl, I cleared the Subspace Emissary with 100% on Intense, both from starting from the beginning and from replaying all the levels on Intense (the main difference is that you can pick any character you unlock on the replaythroughs,but you don't get your stocks and damage restored after cut scenes).
  • In Brawl, I defeated Tabuu on Intense w/o taking damage and w/o using stickers with Diddy Kong, Lucario, and Marth. I also defeated the Duon on Intense w/o taking damage and w/o using stickers with Fox, Wolf, and Lucario.
  • In Brawl, I cleared Boss Battles on Intense with every character, including once as Nolimar. I also cleared it on Intense w/o using any heart containers. I have accomplished that feat thus far with Marth, Fox, Wolf, Lucario, Captain Falcon, and Nolimar (this can be seen on this video.
  • In Brawl, I cleared Boss Battles on Intense while taking no damage at all with Marth (can be seen here).
  • In Cruel Brawl, I obtained at least 1 KO with every character, and obtained 46 KOs with Meta Knight.
  • In Brawl, I have collected every CD, trophy, and sticker. Note that I do not considered this to be that impressive and I'm simply listing it because other users have (the same applies for collecting the Melee trophies).

Videos

Here are some videos from my youtube channel. If you enjoyed them, be sure to check out my channel for more videos.

Luigi wins against every level nine cpu by doing absolutely nothing

Here's the most popular video on my channel.

<youtube>CwDngBhmQXY</youtube>

Everyone kills Captain Falcon in five seconds

Title is self-explanatory.

<youtube>GJ0J-HDcOds</youtube>

Every level nine CPU jumps into Falcon Punch

I can't get the Brawl AI to kills themselves by doing absolutely nothing, but I can get them to do this.

<youtube>1uG8_tjEJsA</youtube>

Character popularity

Recently I got in an argument on IRC about the popularity of the ICs. So I decided to do a quick test to gauge general popularity by seeing how much fanart results each Brawl character turns up in deviantArt's search. Now how can this gauge popularity? Generally, people only draw fanart of what they like (or draw what someone else likes as a gift/commission). And dArt is the largest art site out there, notorious for being infested with video game fandom and people of all art skill levels. It has a pretty good search function, and unlike google, will turn up mostly only relevant results (so nearly every result of your search is fanart related to it).

Note: I know this is not the most definitive way to judge popularity and am not treating it as such, it's just to give a general quantifiable idea of how popular each character is.

Additional notes:

  • A * means the character's name overlaps with their series name, inflating results.
  • Misc section is used to show the results of an alternative search, in the case of names with overlap issues.
  • Peach was searched as "Princess Peach" since just Peach brought up a ton of irrelevant results.
  • Link searched as "Zelda Link" since like Peach, Link alone brings up a ton of irrelevant results.
  • Zelda searched as "Princess Zelda" since "Zelda" overlaps with the series name and creates a lot of other overlap with irrelevant things.
  • Pit searched as "Smash Pit" since like Peach, Pit alone brings up a ton of irrelevant results (and "Kid Icarus Pit" gets less results).
  • R.O.B. searched as "Nintendo R.O.B.", due to dart search not recognising periods, making "R.O.B." create a huge overlap with anything named "Rob".
  • King Dedede searched as just "Dedede", since a lot of people neglect to call him his entire name, and "Dedede" doesn't create additional overlap.
  • Fox searched as "Star Fox", due to the obvious issues searching just "Fox" would cause.
  • Wolf searched as "Star Wolf", due to the obvious issues searching just "Wolf" would cause.
  • Pokemon Trainer searched as "Brawl Pokemon Trainer", due to his name being the term used to refer to all trainers in the Pokemon series, creating a massive overlap and resulting in a ton of irrelevant results.
  • Roy searched as "Fire Emblem Roy", due to the existence of major characters in other series named Roy, creating a huge overlap with other Roys.
  • Ness searched as "Earthbound Ness", due to "Ness" creating a huge overlap with irrelevant results.
  • Lucas searched as "Mother Lucas", since like Roy, there exists major characters in other series named "Lucas".
  • Snake searched as "Solid Snake", due to the obvious issues searching just "Snake" would cause.
  • Sonic searched by full name, to get less series overlap.

Some characters with higher results were put below others, after consideration for inflation/cut out relevant results.

Results current as of July 21, 2013

Character Results Misc. results
Mario 517576* 167491 (searched as "Super Mario")
Sonic the Hedgehog 479043*
Pikachu 380865
Link 286653
Kirby 235862*
Yoshi 171244
Luigi 147609 85200 (searched as "Luigi Mario")
Zelda 95837 580208* (searched as just "Zelda")
Lucario 98420
Bowser 77620
Samus 67305
Charizard 65970
Peach 55829
Ike 66254
Mewtwo 48764
Marth 42574
Wolf 49772
Fox 46637* 12532 (search as "Fox McCloud")
Solid Snake 39645
Squirtle 37179
Wario 35723
Ganondorf 30312
Meta Knight 28489
Sheik 27016
Falco 24235
Toon Link 23860
Jigglypuff 23647
Donkey Kong 20509
Ness 12925 229042 (searched as "Ness")
Lucas 12459 160600 (searched as "Lucas")
King Dedede 18777
Ivysaur 12830
Zero Suit Samus 10645
Pit 10200
Captain Falcon 9504
Mr. Game & Watch 5213 123194 (searched as "Game & Watch")
Olimar 7335
Diddy Kong 6954
Roy 6023
R.O.B. 1943 118206 (searched as "R.O.B")
Ice Climbers 4577
Pokemon Trainer 2370

For some additional notes:

  • It's difficult to accurately search R.O.B., due to the period issue, how common of a name "Rob" is, and the fact R.O.B. has no real series he hails from. R.O.B would probably score better with more relevant results if he could be searched more properly.
  • Wolf is a bit difficult to search, due to "Star Wolf" still creating some overlap with normal Wolf drawings, and "Wolf O'Donnell" hardly being used, resulting in that name cutting out a ton of Wolf's relevant results.
    • Issue also applies to Fox, though not as severely.
  • Pit's actual results are probably higher than is what listed, as a lot of relevant results do get cut by the names that cut out the irrelevant results.
    • Similarly, Ness' and Lucas' results are probably higher than what's listed.
  • Interestingly, Lucario scored higher than every character that wasn't a flagship character or Luigi/Yoshi, and just missed the 100K mark, while also having a name that has one of the smallest overlap issues (there's pretty much no overlap with his name and thus little inflation with it). He also trounced the other pokemon that weren't Pikachu (beating Charizard by more than 50%, and beating Mewtwo by more than twice as much). So if you think Lucario will get removed/"replaced", look at this to get an idea of how popular of a pokemon he is.
  • For some reason, cutting the "Mr." out of "Mr. Game & Watch" drastically increases the amount of results. As expected though, this just adds in a ton of irrelevant results. G&W has a similar issue to R.O.B. though, where his complicated name and lack of a series makes it difficult to search for him. As such, his results in actuality are probably better than what's listed.
  • The only characters Ice Climbers got more results than are characters whose name create search issues.
  • Even with "Zelda Link", Link's results are still inflated, as it brings results of the other Links. No doubt though his true result is still well over 100K.
  • Kirby's results are certainly inflated, though there's no other name that could be used to cut down on the inflation without cutting too much relevant results.
  • Ike's results are considered with just "Ike", despite an overlap issue. Reason is, Ike is not a common name, and the only other significant fictional Ike, the one from South Part, is a fraction of the results, while Ike has the vast majority. Additionally, "Fire Emblem Ike" significantly cuts out Ike's relevant results (adding "Fire Emblem" to Ike and Marth scores 11077 and 10525 respectively).

Competency Chart

This is a chart showing my competency with every character in Brawl. I once tested every character in Brawl to see who was truly my best. However, the testing was against computer players, and took place in the summer of 09. As such, the results were very outdated, and I now judge my competency chart by my analysis of my characters' performance against capable human competition. When deciding a character's position, I analyze their performance against human players, how comfortable and fluid I feel playing the character, my knowledge of the character beyond statistics, and most importantly, how often I win with them. I included a number of my overall judgment of my competence with the character, as a means to show the difference between characters. King Dedede, being my best, is given 15.00, which every other character is judged upon in comparison.

I also have a competency chart done for Brawl Minus. However, I do not have much to analyze in it, so it is largely estimation and feeling based. As such, it likely contains inaccuracies. I also omitted numerical ratings due to the lack of data to analyze.

vBrawl Competency Tiers
  S/Primary A/Secondary
  1 2 3 4 5 6 7 8 9 10 11 12
  My favorite/best before I started brawling with serious human players. Since then he was eclipsed by my Snake and later my Wolf at one point, but he has since managed to reclaim the position as my best character. Unquestionably one of my favorites to play in vBrawl, and he's the character I rust slowest with, though I don't enjoy him as much in the Brawl mods. Love the bair, u-tilt, and f-smash.
15.00
My favorite character to play on par with Dedede. His statistics are pretty damn good, I love his playstyle + mobility, and he has many attacks that are among my favorites (d-smash, f-smash, bair, fair, d-throw, and Wolf Flash). He has rather high tech demands compared to Dedede, and as such I'm less consistent with him, though at their absolute best, my Wolf can be better than my Dedede.
14.95
A character I was indifferent to during my early Brawl days, but he is one of my favorite outside my mains now. Used to be a main and at one point my best character, but once I started playing in offline tournaments, Wolf and Dedede have clearly surpassed him, and I don't enjoy him as much anymore (though I still frequently use him in friendlies).
14.60
Was perpetually among the upper middle, not appealing to me too much nor having had shown any notable competence with him. In the past year I became interested in playing R.O.B. though, and I'm becoming more confident with him. I do like a lot of his moves, and his general playstyle, but his really severe kill problems keeps me from being able to possibly main him.
14.50
Outside of Smash Bros., he is my favorite character among the Smash Bros. cast. I love his entire moveset (especially the aerials and that unpunishable f-smash), and he was a main in beginning and kept the status for a lone time, though his status has since dropped. Despite having my favorite moveset of a character, I just can't play him as well as others.
14.00
Fulfilling the role in Melee that Ganondorf does in Brawl, I was ecstatic about his speed buffs. However, while he has been a character I played since the beginning (being at least an often used fun character), he had too strong of competition, his buffs were not enough, and he could not rise enough himself to reach the top. Like Ganondorf, he sees more playtime than other characters I don't main, but not as much as Ganondorf. His hammer head f-smash is still my favorite smash attack in Melee and one of my favorites in Brawl.
13.95
My favorite character and main in Melee (and favorite Smash character overall), I found his unnecessary nerf painful. I still love the character and is my "low tier main". As such, unlike the other characters in my secondary tier, he sees nearly as much play time as my true mains. I just love his dair, uair, f-smash, and dash attack. Seriously, if Ganon was just a little better, he would have likely been my main still, just like he's the only main in PM and only competes with Wolf for top main in Minus for me, his playstyle just fits me so much.
13.90
My former borderline main. I do win with him, but he has had numerous amounts of disappointing performances, and while there are times I feel great with him, sometimes I feel rather awkward playing him. He has since been long dropped, as I don't see the worth in continuing to main him nor do I like him enough to continue trying. I do really like some of his moves (f-smash, bair, u-tilt), and like how he handles, but on the whole I do not like his moveset.
13.75
I like the turtle, Oil Panic momentum cancelling, and his smashes, but usually he just doesn't feel right when I play him, and I don't like his moveset that much. A character I like to troll with.
13.50
Like the aerials (besides fair), his meteor smash, Phantasm, the chain throw, the DACUS (and the dash attack on its own), and the character himself. But I don't feel too competent when playing him and his style can be a bit awkward for me.
13.40
My second favorite and best in Melee that I considered unsalvageable in Brawl for so long, I've been able to relearn and play him surprisingly well. Playing him in the punish style, I saw remarkable improvement in him. His down throw is also one of my favorite throws in Brawl (after Wolf's and Dedede's). His style just doesn't meld well with Brawl though, and on the whole I dislike his moveset in Brawl.
13.30
In my early days of Brawl, he arose as my first definitive top main. But when Dedede, Snake, and Falco began to rise through the ranks, he didn't improve enough. Then with the advent of serious human players to fight, and the higher rise of Lucario and Wolf, he was surpassed again. And he just couldn't keep up. His fair is still among my favorite attacks though.
13.15
        B/Tertiary        
        13 14 15 16 17 18        
        Undoubtedly the best character in the game, and despite previous feelings, I am proban. While I like the character outside Smash Bros., I'm indifferent towards him as a Smash Bros. character (he's the only one of my four most anticipated characters who never reached main status (the other of the four anticipated were King Dedede, Lucario, and Wolf)). And despite his borderline broken status, I'm not too good with him. Also, Shuttle Loop is the most bullshit move ever.
12.00
While I used to dislike Donkey Kong, he has warmed up to me over the years. I like his general power style, reach, and his insane surviving capabilities, and his moveset overall, but he hasn't been good enough to surpass upper middle nor have I enjoyed him enough to put more effort into him.
11.90
He was my first definitive worst, and a character I absolutely felt unable to play. But having this distinction, I put effort into bettering him. He would then rise drastically through my competency tiers and I would come to like playing him. But he seems to have hit a competency ceiling and has been unable to ever reach the secondary tier. I enjoy playing him aggro and utilising his air speed, but I really hate his shield and complete lack of an OoS game.
11.75
A character I find strange and foreign, but can enjoy playing. I'm too conservative with throwing Pikmin to ever excel with him though.
11.20
A character who's anime counterpart I despise (about as much as the anime itself), a Pokémon I dislike as a Pokémon, but as a Smash Bros. character, I actually like and respect him. Like Game & Watch though, he suffers handling issues and just isn't good enough to ever reach at least secondary status. Plus I don't really like his moveset.
11.00
Love his offensive abilities, along with the dair, u-tilt and dat up smash. But I have some control problems when playing him, and he just dies so fast. When you factor in how easy he can be to combo too, he takes hits worst than any other character.
10.50
       
C D
19 20 21 22 23 24 25 26 27 28 29 30 31 32
I never liked Mario as a Smash Bros. character, typically being among my low competency tier. He has rose a bit over the past year and I'm not so bad with him as once thought. I like his juggling capabilities and the cape, but he lacks anything outstanding for me, and I heavily dislike that he lacks reliable finishers outside smash attacks.
9.50
A character I liked and played seriously in the beginning, though he has since fallen drastically. I still love his power, fair, and jab, but he is otherwise not appealling to me anymore.
9.25
I absolutely hated this character in Melee (and was my worst), but I don't dislike her as much in Brawl. I find her character design terrible and to be the worst character design in the game. While she has plenty of good to great attacks, her design of "slow moving, tall lightweight character with a moveset consisting almost entirely of unreliable kill moves that don't mold well together" creates so many horrendous flaws for her.
9.20
I never liked this character, but I do decent with him. I do find a unique attribute of his is that while his overall power is weak (only having four attacks that can reliably KO under 150%, with one not being readily available), his few finishers are such good finishers that he doesn't have the finishing problems that many of the characters in his power tier and lower do.
9.00
I have always ranged from disliking to being indifferent to this character. While I do decent with him, he doesn't feel right often and I do not like his style nor his moveset. His arrows can be fun to spam though.
8.75
I really like his aerials and back throw, but I heavily dislike his smashes (among the worse smash sets). I also dislike his recovery (who doesn't?), and overall, I don't feel too competent when playing him.
8.70
A character I surprisingly liked playing a lot in Melee, its nerfs were too much for me to play it with enjoyment or competency in Brawl. It has become a character I like to fool around with though.
8.60
A character I never liked as I hate the 2 in 1 character gimmick (due to gameplay issues it causes). I can do limited chain throwing with them, but my style with them is otherwise basic.
8.30
I like his smashes and think he has among the best smash sets. However, I do not like anything else he has, and think he has a poor aerial game that is possibly among the worst. Overall, I just feel average when playing him, though I have a lot of difficulty racking up damage with him.
8.20
Really horrible gimmick, how about give us three separate functional characters we want, instead of bundling three characters nearly no one wanted into one completely nonfunctional character?
7.75
I used to initially hate this character, but he has warmed up to me some. I still don't like him though, and can't play him too well.
7.50
I like his aerial game, but I just can't play him well enough. The only thing I really dislike about him is his grab and f-smash.
7.25
Luigi is a character I like, outside of Smash Bros., and he has plenty of attacks I like (gotta love the spear hand). However, I can't really do well with him. He is awkward to play for me, and I don't really like his overall playstyle.
7.10
Like Sheik, though I sometimes use him for joke reasons.
6.90
        E          
        33 34 35 36 37          
        While I don't dislike Link, I just could never play him well nor enjoy playing him.
6.40
A character I never really liked nor could play well. I find her too weak, and her physics are pretty awkward to me.
6.10
The character I dislike playing most in Brawl. I completely dislike her playing style, and there's really nothing about her I like.
6.00
I find the character annoying, and do not enjoy playing her as well (though she gets played once in a while for joke reasons).
5.95
The character I have the least experience with. I don't enjoy playing her nor has she appealed to me enough to try her out much.
5.85
         

Tournament history

You can see my offline tournament history here.

Wiki brawlers matchups chart and ratings

You can see each user's matchups against each other as well as each user's play rating here.

Major Contributions

You can find my major contributions to this Wiki here.

Player matchups

You can see how well I do against specific players here

Changes for 1P mode

Suggestions I would make for changes in the 1P mode of Smash can be read here.

Suggestions for SSB4

General suggestions I would make for SSB4 can be read here.

Clone charts

A page containing charts comparing the characters accused of cloneship. It can be read here.

Competitive Q and A

Got any questions for me? Ask me here.

Games

Other games I played and what I think of them can be seen here.

SmashWiki Pokedex

See the Pokedex entries of SmashWiki users here.

Future Projects

These shall be done eventually when I get around to it.

  • Revising all subspace enemy articles.
  • Updating the Brawl Minus article.
  • Rewrite the Dedede SSBB article to not be such a mess.
  • Revise every character article to some degree (Melee and Brawl).
  • Try to help revive the smasher namespace. Its coverage of Brawl competitive play is very subpar.
  • Finding post calculation knockback values for every hitbox of every attack in Brawl, to then objectively measure the power of each character.

Elsewhere

These are other sites on the internet where I'm active.

  • DK Wiki - The other Wiki I'm part of, where I'm an admin also (currently inactive)
  • All is Brawl - Profile on AiB
  • Smashboards - Profile on SWF
  • Youtube - My youtube channel, where I will have videos of gameplay from Smash (including tournament matches), as well as gameplay from other games.
  • Brawl vault - My profile on Brawl Vault, as well as my music hacks.