Toon Link (SSBU)/Down throw: Difference between revisions
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==Throw and Hitbox Data== | ==Throw and Hitbox Data== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hitbox| | {{HitboxTableTitle|Hitbox|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
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|sd=1.0 | |sd=1.0 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=60 | |bk=60 | ||
|ks=150 | |ks=150 |
Revision as of 17:33, January 24, 2022
Toon Link down throw hurtbox and hitbox visualization | ||||
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Overview
Throw and Hitbox Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 4.0% | Forward | 60 | 110 | 0 | 0.0× | None |
Timing
Invincibility | 1-24 |
---|---|
Hitbox | 22-23 |
Throw Release | 24 |
Interruptible | 50 |
Animation length | 64 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|