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Shock Spring Jump: Difference between revisions

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(Kazooie)
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{{Infobox Special Move
{{Infobox Special Move
|name=Shock Spring Jump
|name=Shock Spring Jump
|caption=''For some reason, we seem to be lacking in gameplay footage of Kazooie in ''Smash Ultimate''. We apologize for any inconvenience.''
|image=[[File:Banjo & Kazooie Up B SSBU.gif|300px]]
|user=[[Kazooie]]
|caption=Shock Spring Jump in ''Ultimate''
|universe={{uv|Kazooie}}
|user=[[Banjo]] & [[Kazooie]]
|universe={{uv|Banjo-Kazooie}}
}}
}}


'''Shock Spring Jump''' ({{ja|ショックジャンプ|Shokku Janpu}}, ''Shock Jump'') is [[Kazooie]]'s [[up special move]].  
'''Shock Spring Jump''' ({{ja|ショックジャンプ|Shokku Janpu}}, ''Shock Jump'') is [[Banjo]] & [[Kazooie]]'s [[up special move]].  


==Overview==
==Overview==
The move involves Kazooie using a Shock Spring Pad to launch herself into the air, able to act afterwards. The pad can then fall on opponents for minor damage. The move can be charged to delay its launch with a slight increase in distance. After using the move, Kazooie retains all [[double jump]]s and all her other special moves, similarly to Sonic and Mega Man; however, unlike with other similar up special moves, the Shock Spring Pad disappears if touched when on the ground instead of being reusable.
The move involves the duo using a Shock Spring Pad to launch themselves into the air, able to act afterwards. The pad can then fall on opponents for minor damage. The move can be charged to delay its launch with a slight increase in distance. After using the move, Banjo & Kazooie retain all [[double jump]]s and all their other special moves, similarly to Sonic and Mega Man; however, unlike with other similar up special moves, the Shock Spring Pad disappears if touched when on the ground instead of being reusable.


==Instructional quotes==
==Instructional quotes==
{{InstructionalQuotes
{{InstructionalQuotes
|ssbuchar=Banjo & Kazooie
|ssbuchar=Banjo & Kazooie
|ssbudesc=Jumps high into the air using a Shock Spring Pad. You can freely move and attack after jumping. (ignore that weird bear shape next to Kazooie's stock icon)
|ssbudesc=Jumps high into the air using a Shock Spring Pad. You can freely move and attack after jumping.
}}
}}


==Origin==
==Origin==
The Shock Spring Jump is a move taught to Kazooie by Bottles in Treasure Trove Cove of ''Kazooie''. It allows her to execute a super jump from green Shock Spring Pads for navigation of certain areas. The move consists of Kazooie jumping, landing and building up power, and finally launching into the air based on how long the jump button is held, with the final launch being the highest jump in the game. Some Shock Spring Pads need to be created before use or are hidden out of sight, so it is not necessarily obvious that a high cliff can be scaled.
[[File:Shock Spring Jump origin.gif|thumb|left|Banjo and Kazooie performing the Shock Spring Jump in ''Banjo-Kazooie''.]]
The Shock Spring Jump is a move taught to Banjo and Kazooie by Bottles in Treasure Trove Cove of ''Banjo-Kazooie''. It allows the two to execute a super jump from green Shock Spring Pads for navigation of certain areas. The move consists of Banjo jumping, Kazooie landing and building up power, and finally the duo launching into the air based on how long the jump button is held, with the final launch being the highest jump in the game. Some Shock Spring Pads need to be created before use or are hidden out of sight, so it is not necessarily obvious that a high cliff can be scaled.


The move returns mostly unchanged in ''Tooie'' (Kazooie now leaps significantly higher), though the pad has undergone a slight redesign with its gold border changed to black. However, the height of this jump is now outclassed by the new Springy Step Shoes, another limited jump ability.
The move returns unchanged in ''Banjo-Tooie'', though the pad has undergone a slight redesign with its gold border changed to black. When Kazooie is alone, she can use the move to get even higher than when Banjo's extra weight is present. However, it is now outclassed by the new Springy Step Shoes, another limited jump ability.


The move also returns in ''Kazooie: Grunty's Revenge'', though Kazooie performs the jump immediately, mirroring how it is done in ''Smash Bros.''
The move also returns in ''Banjo-Kazooie: Grunty's Revenge'', though now Banjo no longer does an initial hop; Kazooie performs the jump immediately, mirroring how it is done in ''Smash Bros.''
{{clear}}
{{clear}}
==Gallery==
==Gallery==
<gallery>
<gallery>
ShockSpringJump.jpeg|I keep seeing this weird bear everywhere, what's up with that?
ShockSpringJump.jpeg
Banjo & Kazooie SSBU Skill Preview Up Special.png|And again...
Banjo & Kazooie SSBU Skill Preview Up Special.png|Shock Spring Jump as shown by the Move List in ''Ultimate''.
</gallery>
</gallery>


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}}
}}


{{Special Moves|char=Kazooie}}
{{Special Moves|char=Banjo & Kazooie}}


[[Category:Up special moves]]
[[Category:Up special moves]]

Revision as of 20:03, April 1, 2021

Shock Spring Jump
Banjo & Kazooie Up B SSBU.gif
Shock Spring Jump in Ultimate
User Banjo & Kazooie
Universe Banjo-Kazooie

Shock Spring Jump (ショックジャンプ, Shock Jump) is Banjo & Kazooie's up special move.

Overview

The move involves the duo using a Shock Spring Pad to launch themselves into the air, able to act afterwards. The pad can then fall on opponents for minor damage. The move can be charged to delay its launch with a slight increase in distance. After using the move, Banjo & Kazooie retain all double jumps and all their other special moves, similarly to Sonic and Mega Man; however, unlike with other similar up special moves, the Shock Spring Pad disappears if touched when on the ground instead of being reusable.

Instructional quotes

Super Smash Bros. Ultimate Move List Banjo&KazooieHeadSSBU.png Jumps high into the air using a Shock Spring Pad. You can freely move and attack after jumping.

Origin

Banjo and Kazooie performing the Shock Spring Jump in Banjo-Kazooie.

The Shock Spring Jump is a move taught to Banjo and Kazooie by Bottles in Treasure Trove Cove of Banjo-Kazooie. It allows the two to execute a super jump from green Shock Spring Pads for navigation of certain areas. The move consists of Banjo jumping, Kazooie landing and building up power, and finally the duo launching into the air based on how long the jump button is held, with the final launch being the highest jump in the game. Some Shock Spring Pads need to be created before use or are hidden out of sight, so it is not necessarily obvious that a high cliff can be scaled.

The move returns unchanged in Banjo-Tooie, though the pad has undergone a slight redesign with its gold border changed to black. When Kazooie is alone, she can use the move to get even higher than when Banjo's extra weight is present. However, it is now outclassed by the new Springy Step Shoes, another limited jump ability.

The move also returns in Banjo-Kazooie: Grunty's Revenge, though now Banjo no longer does an initial hop; Kazooie performs the jump immediately, mirroring how it is done in Smash Bros.

Gallery

In other languages

Language Name
Japan Japanese ショックジャンプ, Shock Jump
UK English Shock Spring Jump
France French Super saut
Germany German Supersprung
Spain Spanish (PAL) Salto de Muelles de Impacto
Mexico Spanish (NTSC) Salto de Resortes de Impacto
Italy Italian Salto choccante
China Chinese (Simplified) 震撼跳跃
Taiwan Chinese (Traditional) 震撼跳躍
South Korea Korean 쇼크 점프, Shock Jump
Netherlands Dutch Trampolinesprong
Russia Russian Шoк-пружинный прыжoк