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Ryu (SSB4)/Forward aerial: Difference between revisions

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(Except that none of that can ever happen? This move launches opponents in front of Ryu, not above him.)
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==Overview==
==Overview==
 
{{competitive expertise}}
Ryu performs a flying kick. One of his more commonly used moves, due to its [[sweetspot]] having high knockback and [[shield damage]], but can be followed up with another forward air, dealing massive damage. The move also has a [[sourspot]] that can be set up with a [[footstool]]. The sourspot also can be followed up woth a footstool, allowing a lock of sourspotted forward aerials. Alternatively, the player could simply follow it up with a neutral air or up air. Based off of Ryu's directional jumping heavy kick in ''Street Fighter II''.
Ryu performs a flying kick. Its sweetspot has high knockback, while the sourspot deals additional [[shield damage]] and is great for combos, to the point where it can lead into itself. Based off of Ryu's directional jumping heavy kick from ''Street Fighter II''.


==Hitboxes==
==Hitboxes==

Revision as of 09:35, January 27, 2016

Overview

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Ryu performs a flying kick. Its sweetspot has high knockback, while the sourspot deals additional shield damage and is great for combos, to the point where it can lead into itself. Based off of Ryu's directional jumping heavy kick from Street Fighter II.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 15% 0 AngleIcon61.png 80 49 0 4.3 0 0.0 5.5 10.6 1.0x 1.8x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick (SF) SpecialsDirect.png
1 0 9% 15 AngleIcon70.png 65 25 0 3.8 0 0.0 5.5 2.5 1.0x 1.8x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick (SF) SpecialsDirect.png
Late hit
0 0 13% 0 AngleIcon61.png 80 49 0 4.0 0 0.0 5.5 10.6 1.0x 1.8x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick (SF) SpecialsDirect.png
1 0 8% 15 AngleIcon70.png 65 25 0 4.6 0 0.0 5.5 2.5 1.0x 1.8x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick (SF) SpecialsDirect.png

Timing

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Attack

Clean hit 6-7
Late hit 8-14
Ending autocancel 41
Interruptible 38
Animation length ?
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(HitboxChangeS).png FrameIcon(HitboxChangeE).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Autocancel).png

Landing lag

Animation length 14
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(Hitbox).png
Hitbox
FrameIcon(HitboxChangeS).pngFrameIcon(HitboxChangeE).png
Hitbox change
FrameIcon(Autocancel).png
Autocancel
FrameIcon(Interruptible).png
Interruptible