Ryu (SSBU)/Up smash
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Overview[edit]
Hitboxes[edit]
Timing[edit]
Canceling into a Final Smash is only possible upon hitting an opponent. Unlike with Ryu's other attacks, this can be done even while in hitlag, canceling it in the process.
| Charges between | 6-7 |
|---|---|
| Arm intangible | 9-12 |
| Clean hit | 9 |
| Late hit | 10, 11-12 |
| Final Smash cancel window | 9-12 |
| Interruptible | 45 |
| Animation length | 53 |
| Hitbox | |||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Arm | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| FS cancel |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
Continuable |
Interruptible |
|