SSBB Icon.png

Quickdraw (technique): Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
(→‎Video: removed)
Tags: Mobile edit Advanced mobile edit
 
(32 intermediate revisions by 24 users not shown)
Line 1: Line 1:
:''Not to be confused with [[Ike (SSBB)|Ike]]'s Side Special, [[Quick Draw]].''
{{ArticleIcons|ssbb=y}}
'''Quickdraw''', or '''QD'ing''', is when [[Link (SSBB)|Link]] or [[Toon Link (SSBB)|Toon Link]] [[Bow|shoot an arrow]] as they land on the ground. This will cause the arrow to be shot very quickly with no landing lag. There are several applications with this that greatly increase Link/Toon Link play. The player can also use this technique with [[Kirby (SSBB)|Kirby]] if he copies Link or Toon Link.
:''Not to be confused with {{SSBB|Ike}}'s [[side special]], [[Quick Draw]].''
'''Quickdraw''', or '''QDing''', is a {{SSBB|Link}} and {{SSBB|Toon Link}} technique in ''Brawl'' that they can use with their [[neutral special move]], [[Bow]], to skip the starting lag of the attack. There are several applications with this that greatly increase Link/Toon Link play. The player can also use this technique with {{SSBB|Kirby}} if he copies Link or Toon Link with {{b|Inhale|Kirby}}.


==How to Do a Quickdraw==
==Performing a Quickdraw==
To do a Quickdraw, just simply jump, then right before the character hits the ground, tap B. The player can [[short hop]] this as well as use a regular jump.
To perform a Quickdraw, the player must use the Bow right before landing. If, during startup, the character hits the ground, all lag will be negated and the arrow will fire immediately.


==Applications with Toon Link==
[[File:BrawlLinkTLQD.gif|thumb|Link and Toon Link perform a Quickdraw, and then perform a regular arrow.]]
Note: All applications should be short hopped for speed.
==Applications==
Toon Link is benefited more from QD'ing than Link and has more use for it in competitive play.
Note: Toon Link benefits far more from Quickdrawing than Link, due to lower falling speed and lower lag in most of his attacks, and because his arrows travel much farther at minimum charge than Link's.
===Bomb drawing===
This refers to Toon Link or Link jumping, drawing a Bomb, and quickdrawing as soon as possible. This helps protect the character as he draws out the Bomb.


===Bomb and Boomerang===
===Bomb/Boomerang throw===
A very quick and useful technique is SH Bomb or Boomerang to QD. To do either of them, just short hop and quickly press either Side B or A (if a Bomb is pulled out already). If done quick enough, you should be able to tap B just as you land for a Quickdraw. This is very useful for comboing as well as keeping Toon Link's distance from his opponents.
Per the name, this refers to throwing a Bomb/[[Boomerang]] in any direction and Quickdrawing on landing. The bomb throw requires a short hop with both characters, while the Boomerang requires a jump. This can help camping and punish spot dodges.


===Nairdrawing===
===Aerial drawing===
This refers to SHFF Nairing with Toon Link and then QD'ing. This is very good because of how the moves string together, and if done right, stalls the opponent for future comboing. QD'ing can also be done with fairs.
This refers to [[Short hop fast fall]]ing and following with a Quickdraw. This can bolster a missed aerial or follow one up.  


===Short Hop Double Arrows===
===Short Hop Double Arrows===
Another technique is SHDA, which causes Toon Link to shoot two arrows at pretty much the same time. To SHDA, the player must SH, quickly press B to shoot an arrow, tap B again as soon as you can, and the resulting Quickdraw causes two arrows flying essentially simultaneously.
The most used Quickdraw technique is the Short Hopped Double Arrows (SHDA). This involves using a short hopped arrow followed with a Quickdraw. Only Toon Link can do this, but Link can do the technique with a full jump. SHDAs promote Toon Link/Link's camping game, and can also be done while moving as an [[approach]].
 
===Reverse Quickdraw===
Any of the above techniques can be followed by a '''Reverse Quickdraw'''. If the player presses the button opposite of the direction they are facing, the Bow will fire behind them. This can be used to cover both sides of the character, or to follow up a back aerial.
 
==See also==
* [[Flame canceling]], a technique with similar activation conditions.


==Video==
<youtube> XcODP-_bhrI</youtube>
[[Category:Techniques]]
[[Category:Techniques (SSBB)]]
[[Category:Techniques (SSBB)]]
[[Category:Character-specific terminology]]
[[Category:Advanced techniques]]
[[Category:Link]]
[[Category:Link (SSBB)]]
[[Category:Toon Link]]
[[Category:Toon Link (SSBB)]]

Latest revision as of 10:50, July 13, 2023

Not to be confused with Ike's side special, Quick Draw.

Quickdraw, or QDing, is a Link and Toon Link technique in Brawl that they can use with their neutral special move, Bow, to skip the starting lag of the attack. There are several applications with this that greatly increase Link/Toon Link play. The player can also use this technique with Kirby if he copies Link or Toon Link with Inhale.

Performing a Quickdraw[edit]

To perform a Quickdraw, the player must use the Bow right before landing. If, during startup, the character hits the ground, all lag will be negated and the arrow will fire immediately.

Link and Toon Link perform a Quickdraw, and then perform a regular arrow.

Applications[edit]

Note: Toon Link benefits far more from Quickdrawing than Link, due to lower falling speed and lower lag in most of his attacks, and because his arrows travel much farther at minimum charge than Link's.

Bomb drawing[edit]

This refers to Toon Link or Link jumping, drawing a Bomb, and quickdrawing as soon as possible. This helps protect the character as he draws out the Bomb.

Bomb/Boomerang throw[edit]

Per the name, this refers to throwing a Bomb/Boomerang in any direction and Quickdrawing on landing. The bomb throw requires a short hop with both characters, while the Boomerang requires a jump. This can help camping and punish spot dodges.

Aerial drawing[edit]

This refers to Short hop fast falling and following with a Quickdraw. This can bolster a missed aerial or follow one up.

Short Hop Double Arrows[edit]

The most used Quickdraw technique is the Short Hopped Double Arrows (SHDA). This involves using a short hopped arrow followed with a Quickdraw. Only Toon Link can do this, but Link can do the technique with a full jump. SHDAs promote Toon Link/Link's camping game, and can also be done while moving as an approach.

Reverse Quickdraw[edit]

Any of the above techniques can be followed by a Reverse Quickdraw. If the player presses the button opposite of the direction they are facing, the Bow will fire behind them. This can be used to cover both sides of the character, or to follow up a back aerial.

See also[edit]