SSB4-3 Icon.png

Power: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(+icons)
(→‎List of powers: hopefully, more in-depth testing to come)
Line 7: Line 7:
{|class="wikitable sortable"
{|class="wikitable sortable"
|-
|-
!Power!!Type!!Description
!rowspan=2|Power!!rowspan=2|Type!!colspan=4|Weight!!colspan=4|Uses!!rowspan=2|Description!!colspan=4|Effect
|-
|-
|[[Image:Smash Run Auto-Recovery power icon.png|Auto-Recovery]]||Healing||Heals damage over time.
!Lv.1!!Lv.2!!Lv.3!!Lv.4!!Lv.1!!Lv.2!!Lv.3!!Lv.4!!Lv.1!!Lv.2!!Lv.3!!Lv.4
|-
|-
|[[Image:Smash Run Back Shield power icon.png|Back Shield]]||Item||Gives the character a [[Back Shield]].
|[[Image:Smash Run Auto-Recovery power icon.png|Auto-Recovery]]||Healing||3||5||7||9||2||2||2||2||Heals damage over time.
|-
|-
|[[Image:Smash Run Beam Sword power icon.png|Beam Sword]]||Item||Gives the character a [[Beam Sword]].
|[[Image:Smash Run Back Shield power icon.png|Back Shield]]||Item||1||2||3||4||1||2||3||4||Gives the character a [[Back Shield]].
|-
|-
|[[Image:Smash Run Bob-omb power icon.png|Bob-omb]]||Item||Gives the character a [[Bob-omb]].
|[[Image:Smash Run Beam Sword power icon.png|Beam Sword]]||Item||3||5||7||9||1||2||3||4||Gives the character a [[Beam Sword]].
|-
|-
|[[Image:Smash Run Boomerang power icon.png|Boomerang]]||Item||Gives the character a [[Boomerang (item)|Boomerang]].
|[[Image:Smash Run Bob-omb power icon.png|Bob-omb]]||Item||2||3||4||5||1||2||3||4||Gives the character a [[Bob-omb]].
|-
|-
|[[Image:Smash Run Brief Invincibility power icon.png|Brief Invincibility]]||Defensive||Provides momentary invincibility.
|[[Image:Smash Run Boomerang power icon.png|Boomerang]]||Item||2||3||4||5||1||2||3||4||Gives the character a [[Boomerang (item)|Boomerang]].
|-
|-
|[[Image:Smash Run Devil's Pact power icon.png|Devil's Pact]]||Status||Raises the user's damage to 300% and provides a temporary boost of 500 points to all stats.
|[[Image:Smash Run Brief Invincibility power icon.png|Brief Invincibility]]||Defensive||3||4||5||6||2||3||4||5||Provides momentary invincibility. Not the same effect as picking up a [[Super Star]].
|-
|-
|[[Image:Smash Run Dual Cyclone power icon.png|Dual Cyclone]]||Offensive||Produces two damaging tornadoes on either side.
|[[Image:Smash Run Devil's Pact power icon.png|Devil's Pact]]||Status||2||4||6||8||1||1||1||1||Raises the user's damage to 300% and provides a temporary boost to all stats. Duration is reduced the more damage the user already has, down to half duration at 300%.||boosts 1 stat to 1000<br/>boosts 5 stats to 50-200<br/>lasts 25s||boosts 2 stats to 1000<br/>boosts 4 stats to 100-350<br/>lasts 26s||boosts 3 stats to 1000<br/>boosts 3 stats to 150-500<br/>lasts 28s||boosts 4 stats to 1000<br/>boosts 2 stats to 150-500<br/>lasts 30s
|-
|-
|[[Image:Smash Run Evershield power icon.png|Evershield]]||Defensive||Temporarily makes the character's shield unbreakable.
|[[Image:Smash Run Dual Cyclone power icon.png|Dual Cyclone]]||Offensive||6||8||11||13||2||2||3||3||Produces two damaging tornadoes on either side.
|-
|-
|[[Image:Smash Run Extra Jump power icon.png|Extra Jump]]||Movement||Temporarily adds 1 to the number of [[double jump]]s a character can use.
|[[Image:Smash Run Evershield power icon.png|Evershield]]||Defensive||2||3||4||5||1||2||3||4||Temporarily makes the character's shield unbreakable.
|-
|-
|[[Image:Smash Run Hammer power icon.png|Hammer]]||Item||Gives the character a [[Hammer]].
|[[Image:Smash Run Extra Jump power icon.png|Extra Jump]]||Movement||3||5||8||10||1||2||2||3||Temporarily adds 1 to the number of [[double jump]]s a character can use.
|-
|-
|[[Image:Smash Run Healing Shield power icon.png|Healing Shield]]||Healing||Blocking attacks heals the character.
|[[Image:Smash Run Hammer power icon.png|Hammer]]||Item||4||6||8||10||1||2||3||4||Gives the character a [[Hammer]].
|-
|-
|[[Image:Smash Run Health Recovery power icon.png|Helth Recovery]]||Healing||Heals the character.
|[[Image:Smash Run Healing Shield power icon.png|Healing Shield]]||Healing||3||4||6||7||2||2||3||3||Blocking attacks heals the character.
|-
|-
|[[Image:Smash Run Heavenly Light power icon.png|Heavenly Light]]||Offensive||Produces a damaging field around the character, similar to Palutena's [[Heavenly Light|move of the same name]].
|[[Image:Smash Run Health Recovery power icon.png|Helth Recovery]]||Healing||3||5||7||9||3||3||3||3||Heals the character.
|-
|-
|[[Image:Smash Run High Jump power icon.png|High Jump]]||Movement||Temporarily maximizes the character's jumps.
|[[Image:Smash Run Heavenly Light power icon.png|Heavenly Light]]||Offensive||2||3||4||5||2||3||4||5||Produces a damaging field around the character, similar to Palutena's [[Heavenly Light|move of the same name]].
|-
|-
|[[Image:Smash Run Homing Foe power icon.png|Homing Foe]]||Status||[[Careening]] enemies home in on other enemies.
|[[Image:Smash Run High Jump power icon.png|High Jump]]||Movement||3||5||8||10||1||2||3||3||Temporarily maximizes the character's jumps.
|-
|-
|[[Image:Smash Run Homing Missiles power icon.png|Homing Missiles]]||Offensive||Fires two missiles upwards that target enemies.
|[[Image:Smash Run Homing Foe power icon.png|Homing Foe]]||Status||3||4||6||7||3||3||4||4||[[Careening]] enemies home in on other enemies.
|-
|-
|[[Image:Smash Run Horizon Beam power icon.png|Horizon Beam]]||Offensive||Fires a laser forwards.
|[[Image:Smash Run Homing Missiles power icon.png|Homing Missiles]]||Offensive||7||10||13||17||6||8||10||13||Fires two missiles upwards that target enemies.
|-
|-
|[[Image:Smash Run Instant Drop power icon.png|Instant Drop]]||Movement||Fast-falling becomes extremely quick and damages enemies on contact.
|[[Image:Smash Run Horizon Beam power icon.png|Horizon Beam]]||Offensive||5||9||12||15||2||3||4||5||Fires a laser forwards.
|-
|-
|[[Image:Smash Run Launch Ring power icon.png|Launch Ring]]||Offensive||Propels enemies away from the character.
|[[Image:Smash Run Instant Drop power icon.png|Instant Drop]]||Movement||3||5||7||9||2||2||2||2||Fast-falling becomes extremely quick and damages enemies on contact.
|-
|-
|[[Image:Smash Run Meteor Shower power icon.png|Meteor Shower]]||Offensive||Drops meteors in front of the character.
|[[Image:Smash Run Launch Ring power icon.png|Launch Ring]]||Offensive||4||7||10||12||1||2||3||4||Propels enemies away from the character.
|-
|-
|[[Image:Smash Run Ore Club power icon.png|Ore Club]]||Item||Gives the character an [[Ore Club]].
|[[Image:Smash Run Meteor Shower power icon.png|Meteor Shower]]||Offensive||7||10||13||16||2||3||4||5||Drops meteors in front of the character.
|-
|-
|[[Image:Smash Run Payback power icon.png|Payback]]||Status||The next attack to be made will contain all the damage taken before it is used.
|[[Image:Smash Run Ore Club power icon.png|Ore Club]]||Item||8||11||14||17||1||2||3||4||Gives the character an [[Ore Club]].
|-
|-
|[[Image:Smash Run Power Bomb power icon.png|Power Bomb]]||Offensive||Produces a Smart Bomb-like explosion.
|[[Image:Smash Run Payback power icon.png|Payback]]||Status||2||4||6||8||1||2||3||4||The next attack to be made will contain all the damage taken before it is used.
|-
|-
|[[Image:Smash Run Rage power icon.png|Rage]]||Status||Increases power based on damage taken.
|[[Image:Smash Run Power Bomb power icon.png|Power Bomb]]||Offensive||4||7||10||13||2||3||4||5||Produces a Smart Bomb-like explosion.
|-
|-
|[[Image:Smash Run Random power icon.png|Random]]||Luck||Activates the effect of a random power.
|[[Image:Smash Run Rage power icon.png|Rage]]||Status||3||5||6||8||1||2||2||3||Increases power based on damage taken.
|-
|-
|[[Image:Smash Run Ray Gun power icon.png|Ray Gun]]||Item||Gives the character a [[Ray Gun]].
|[[Image:Smash Run Random power icon.png|Random]]||Luck||3||5||7||9||1||2||3||4||Activates the effect of a random power.
|-
|-
|[[Image:Smash Run Reflector power icon.png|Reflector]]||Defensive||Temporarily reflects all projectiles.
|[[Image:Smash Run Ray Gun power icon.png|Ray Gun]]||Item||2||4||6||8||1||2||3||4||Gives the character a [[Ray Gun]].
|-
|-
|[[Image:Smash Run Rocket Belt power icon.png|Rocket Belt]]||Item||Gives the character a [[Rocket Belt]].
|[[Image:Smash Run Reflector power icon.png|Reflector]]||Defensive||3||5||8||10||1||2||3||4||Temporarily reflects all projectiles.
|-
|-
|[[Image:Smash Run Shinespark power icon.png|Shinespark]]||Movement||Boosts running speed and damages enemies while running.
|[[Image:Smash Run Rocket Belt power icon.png|Rocket Belt]]||Item||3||5||7||9||1||2||3||4||Gives the character a [[Rocket Belt]].
|-
|-
|[[Image:Smash Run Shocking Taunt power icon.png|Shocking Taunt]]||Offensive||Taunting fires an electric projectile in the taunt's direction.
|[[Image:Smash Run Shinespark power icon.png|Shinespark]]||Movement||5||7||9||11||2||2||2||2||Boosts running speed and damages enemies while running.
|-
|-
|[[Image:Smash Run Shuffle power icon.png|Shuffle]]||Luck||Reorganizes the player's collected stats.
|[[Image:Smash Run Shocking Taunt power icon.png|Shocking Taunt]]||Offensive||4||6||9||11||2||2||3||3||Taunting fires an electric projectile in the taunt's direction.
|-
|-
|[[Image:Smash Run Smart Bomb power icon.png|Smart Bomb]]||Item||Gives the character a [[Smart Bomb]].
|[[Image:Smash Run Shuffle power icon.png|Shuffle]]||Luck||3||5||7||9||1||2||3||4||Reorganizes the player's collected stats.
|-
|-
|[[Image:Smash Run Smash Extend power icon.png|Smash Extend]]||Status||Increases the maximum charge level (and therefore damage) of smash attacks.
|[[Image:Smash Run Smart Bomb power icon.png|Smart Bomb]]||Item||4||6||8||10||1||2||3||4||Gives the character a [[Smart Bomb]].
|-
|-
|[[Image:Smash Run Spinning Blades power icon.png|Spinning Blades]]||Offensive||Produces several swords that spin around the character.
|[[Image:Smash Run Smash Extend power icon.png|Smash Extend]]||Status||3||5||7||9||1||2||3||4||Increases the maximum charge level (and therefore damage) of smash attacks.
|-
|-
|[[Image:Smash Run Strong Body power icon.png|Strong Body]]||Power-up||Boosts [[body]]-type attacks.
|[[Image:Smash Run Spinning Blades power icon.png|Spinning Blades]]||Offensive||5||8||12||15||2||2||3||3||Produces several swords that spin around the character.
|-
|-
|[[Image:Smash Run Strong Head power icon.png|Strong Head]]||Power-up||Boosts [[head]]-type attacks.
|[[Image:Smash Run Strong Body power icon.png|Strong Body]]||Power-up||2||3||5||7||2||2||3||4||Boosts [[body]]-type attacks.
|-
|-
|[[Image:Smash Run Strong Kick power icon.png|Strong Kick]]||Power-up||Boosts [[leg]]-type attacks.
|[[Image:Smash Run Strong Head power icon.png|Strong Head]]||Power-up||2||3||5||7||2||2||3||4||Boosts [[head]]-type attacks.
|-
|-
|[[Image:Smash Run Strong Punch power icon.png|Strong Punch]]||Power-up||Boosts [[arm]]-type attacks.
|[[Image:Smash Run Strong Kick power icon.png|Strong Kick]]||Power-up||2||3||5||7||2||2||3||4||Boosts [[leg]]-type attacks.
|-
|-
|[[Image:Smash Run Strong Throw power icon.png|Strong Throw]]||Power-up||Boosts [[throwing]]-type attacks.
|[[Image:Smash Run Strong Punch power icon.png|Strong Punch]]||Power-up||2||3||5||7||2||2||3||4||Boosts [[arm]]-type attacks.
|-
|-
|[[Image:Smash Run Super Armour power icon.png|Super Armour]]||Defensive||Temporarily makes the character immune to flinching.
|[[Image:Smash Run Strong Throw power icon.png|Strong Throw]]||Power-up||2||3||5||7||2||2||3||4||Boosts [[throwing]]-type attacks.
|-
|-
|[[Image:Smash Run Super Leaf power icon.png|Super Leaf]]||Item||Gives the character a [[Super Leaf]].
|[[Image:Smash Run Super Armour power icon.png|Super Armour]]||Defensive||4||7||10||13||1||2||3||4||Temporarily makes the character immune to flinching.
|-
|-
|[[Image:Smash Run Super Scope power icon.png|Super Scope]]||Item||Gives the character a [[Super Scope]].
|[[Image:Smash Run Super Leaf power icon.png|Super Leaf]]||Item||2||3||4||5||1||2||3||4||Gives the character a [[Super Leaf]].
|-
|-
|[[Image:Smash Run Warp power icon.png|Warp]]||Movement||Teleports the character to a random spawn location.
|[[Image:Smash Run Super Scope power icon.png|Super Scope]]||Item||4||6||8||10||1||2||3||4||Gives the character a [[Super Scope]].
|-
|[[Image:Smash Run Warp power icon.png|Warp]]||Movement||4||6||8||10||1||2||3||4||Teleports the character to a random spawn location.
|}
|}



Revision as of 13:59, February 22, 2015

ImageNeeded.png This article is in need of additional images.
The editor who added this tag suggests: In-use screenshots
If you have a good image for this article, upload it here.

Powers are a customization option in Super Smash Bros. for Nintendo 3DS that can only be used in Smash Run. They are like a simplified form of Brawl's stickers - each power grants an effect to the user, limited by the character's weight and speed. The primary difference between powers and stickers is that while sticker effects are passive and always-on, powers have limited uses and must be activated by tapping them on the touch screen.

While customizing, Powers can be given "favorite" status. When selecting powers randomly, or playing as a random fighter with customization turned on, only favorite powers will be chosen unless all favorite powers have already been selected.

List of powers

Power Type Weight Uses Description Effect
Lv.1 Lv.2 Lv.3 Lv.4 Lv.1 Lv.2 Lv.3 Lv.4 Lv.1 Lv.2 Lv.3 Lv.4
Auto-Recovery Healing 3 5 7 9 2 2 2 2 Heals damage over time.
Back Shield Item 1 2 3 4 1 2 3 4 Gives the character a Back Shield.
Beam Sword Item 3 5 7 9 1 2 3 4 Gives the character a Beam Sword.
Bob-omb Item 2 3 4 5 1 2 3 4 Gives the character a Bob-omb.
Boomerang Item 2 3 4 5 1 2 3 4 Gives the character a Boomerang.
Brief Invincibility Defensive 3 4 5 6 2 3 4 5 Provides momentary invincibility. Not the same effect as picking up a Super Star.
Devil's Pact Status 2 4 6 8 1 1 1 1 Raises the user's damage to 300% and provides a temporary boost to all stats. Duration is reduced the more damage the user already has, down to half duration at 300%. boosts 1 stat to 1000
boosts 5 stats to 50-200
lasts 25s
boosts 2 stats to 1000
boosts 4 stats to 100-350
lasts 26s
boosts 3 stats to 1000
boosts 3 stats to 150-500
lasts 28s
boosts 4 stats to 1000
boosts 2 stats to 150-500
lasts 30s
Dual Cyclone Offensive 6 8 11 13 2 2 3 3 Produces two damaging tornadoes on either side.
Evershield Defensive 2 3 4 5 1 2 3 4 Temporarily makes the character's shield unbreakable.
Extra Jump Movement 3 5 8 10 1 2 2 3 Temporarily adds 1 to the number of double jumps a character can use.
Hammer Item 4 6 8 10 1 2 3 4 Gives the character a Hammer.
Healing Shield Healing 3 4 6 7 2 2 3 3 Blocking attacks heals the character.
Helth Recovery Healing 3 5 7 9 3 3 3 3 Heals the character.
Heavenly Light Offensive 2 3 4 5 2 3 4 5 Produces a damaging field around the character, similar to Palutena's move of the same name.
High Jump Movement 3 5 8 10 1 2 3 3 Temporarily maximizes the character's jumps.
Homing Foe Status 3 4 6 7 3 3 4 4 Careening enemies home in on other enemies.
Homing Missiles Offensive 7 10 13 17 6 8 10 13 Fires two missiles upwards that target enemies.
Horizon Beam Offensive 5 9 12 15 2 3 4 5 Fires a laser forwards.
Instant Drop Movement 3 5 7 9 2 2 2 2 Fast-falling becomes extremely quick and damages enemies on contact.
Launch Ring Offensive 4 7 10 12 1 2 3 4 Propels enemies away from the character.
Meteor Shower Offensive 7 10 13 16 2 3 4 5 Drops meteors in front of the character.
Ore Club Item 8 11 14 17 1 2 3 4 Gives the character an Ore Club.
Payback Status 2 4 6 8 1 2 3 4 The next attack to be made will contain all the damage taken before it is used.
Power Bomb Offensive 4 7 10 13 2 3 4 5 Produces a Smart Bomb-like explosion.
Rage Status 3 5 6 8 1 2 2 3 Increases power based on damage taken.
Random Luck 3 5 7 9 1 2 3 4 Activates the effect of a random power.
Ray Gun Item 2 4 6 8 1 2 3 4 Gives the character a Ray Gun.
Reflector Defensive 3 5 8 10 1 2 3 4 Temporarily reflects all projectiles.
Rocket Belt Item 3 5 7 9 1 2 3 4 Gives the character a Rocket Belt.
Shinespark Movement 5 7 9 11 2 2 2 2 Boosts running speed and damages enemies while running.
Shocking Taunt Offensive 4 6 9 11 2 2 3 3 Taunting fires an electric projectile in the taunt's direction.
Shuffle Luck 3 5 7 9 1 2 3 4 Reorganizes the player's collected stats.
Smart Bomb Item 4 6 8 10 1 2 3 4 Gives the character a Smart Bomb.
Smash Extend Status 3 5 7 9 1 2 3 4 Increases the maximum charge level (and therefore damage) of smash attacks.
Spinning Blades Offensive 5 8 12 15 2 2 3 3 Produces several swords that spin around the character.
Strong Body Power-up 2 3 5 7 2 2 3 4 Boosts body-type attacks.
Strong Head Power-up 2 3 5 7 2 2 3 4 Boosts head-type attacks.
Strong Kick Power-up 2 3 5 7 2 2 3 4 Boosts leg-type attacks.
Strong Punch Power-up 2 3 5 7 2 2 3 4 Boosts arm-type attacks.
Strong Throw Power-up 2 3 5 7 2 2 3 4 Boosts throwing-type attacks.
Super Armour Defensive 4 7 10 13 1 2 3 4 Temporarily makes the character immune to flinching.
Super Leaf Item 2 3 4 5 1 2 3 4 Gives the character a Super Leaf.
Super Scope Item 4 6 8 10 1 2 3 4 Gives the character a Super Scope.
Warp Movement 4 6 8 10 1 2 3 4 Teleports the character to a random spawn location.

Trivia

  • The Shinespark power is a reference to the ability of the same name from the Metroid series, which allows Samus to boost in any direction at high speed.