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Nunchuk: Difference between revisions

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[[Image:Nunchuk.jpg|thumb|right|200px|The Nunchuk.]]
[[File:Nunchuk.jpg|thumb|200px|The Nunchuk.]]
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The '''Nunchuk''', is the first controller attachment [[Nintendo]] revealed for the [[Wii Remote]] at the 2005 Tokyo Game Show. It connects to the Wii Remote via a long cord, and its appearance while attached resembles the nunchaku. It features a control stick similar to the one found on the Nintendo [[GameCube controller]] and two trigger buttons (a last minute modification changed the two triggers to one trigger and a "C" button, as described below). It works in tandem with the main controller in many games. Like the Wii Remote, the Nunchuk also provides accelerometer for three axis motion-sensing and tilting, but without a speaker, a rumble function, or a pointer function.
The '''Nunchuk''' is the first controller attachment [[Nintendo]] revealed for the [[Wii Remote]] at the 2005 Tokyo Game Show. It connects to the Wii Remote via a long cord, and its appearance while attached resembles the nunchaku weapon, hence its name. It also resembles the middle handle of the [[Nintendo 64 controller]]. It features a control stick similar to the one found on the Nintendo [[GameCube controller]] and two trigger buttons (a last minute modification changed the two triggers to one trigger and a "C" button, as described below). It works in tandem with the main controller in many games. Like the Wii Remote, the Nunchuk also provides an accelerometer for three-axis motion sensing and tilting, but without a speaker, a rumble function, or a pointer function.


When it is connected to a [[Wii Remote]], it provides another controller method for ''[[Super Smash Bros. Brawl]]'', officially referred to as Wii Remote + Nunchuk, though often shortened to Wiichuk. The Wiichuk is also compatible with {{forwiiu}} when connected to the a Wii Remote Plus.
==Compatibility==
When the Nunchuk is connected to a [[Wii Remote]], it provides another controller method for ''[[Super Smash Bros. Brawl]]'', officially referred to as "Wii Remote + Nunchuk", though sometimes shortened to "Wiichuk". Due to the Wii Remote returning as a compatible controller for {{forwiiu}}, the Nunchuk returned alongside it. However, the Wii Remote was dropped as a compatible controller for ''[[Super Smash Bros. Ultimate]]'', meaning the Nunchuk also did not return.


==Control Scheme of Wiimote and Nunchuk==
In ''Brawl'' and ''For Wii U'', the buttons on the Nunchuk can be remapped in the [[Controls]] menu to perform other functions.
 
==Standard Controls of Wii Remote and Nunchuk==
{|class="wikitable" style="text-align:center"
{|class="wikitable" style="text-align:center"
|-
|-
|[[File:Wii ControlStick.png|25px|link=Control Stick]]||Move
|[[File:Wii ControlStick.png|25px|link=Control stick]]||Move/[[crouch]]/tap [[jump]]
|-
|[[File:Wii CButton.png|25px|link=C button]]||Jump
|-
|[[File:Wii AButton.png|25px|link=A button]]||Standard attack
|-
|[[File:Wii BButton.png|25px|link=B button]]||[[Special attack]]
|-
|[[File:Wii AButton.png|25px|link=A button]]+[[File:Wii BButton.png|25px|link=B button]]||[[Grab]]
|-
|[[File:Wii DPad.png|25px|link=D-pad]] Up||Jump
|-
|-
|[[File:Wii AButton.png|25px|link=A button]]||[[Standard attack]]s
|[[File:Wii DPad.png|25px|link=D-pad]] Side||Grab
|-
|-
|[[File:Wii BButton.png|25px|link=B button]]||[[Special attack]]s
|[[File:Wii DPad.png|25px|link=D-pad]] Down||[[Shield]]
|-
|-
|[[File:Wii ZButton.png|25px|link=Z button]]||[[Shield]]
|[[File:Wii ZButton.png|25px|link=Z button]]||[[Shield]]
|-
|-
|[[File:Wii CButton.png|25px|link=C button]]||[[Jump]]
|[[File:Wii 1Button.png|25px|link=1 button]]||Up [[taunt]]
|-
|-
|[[File:Wii AButton.png|25px|link=A button]] + [[File:Wii BButton.png|25px|link=B button]]||[[Grab]]
|[[File:Wii 2Button.png|25px|link=2 button]]||Down taunt
|-
|-
|[[File:Wii DPad.png|25px|link=Directional Pad]] [[File:Wii 1Button.png|25px|link=1 button]] [[File:Wii 2Button.png|25px|link=2 button]]||[[Taunt]]
|[[File:Wii 1Button.png|25px|link=1 button]]+[[File:Wii 2Button.png|25px|link=2 button]]||Side taunt
|-
|-
|[[File:Wii PlusButton.png|25px|link=Plus button]]||[[Pause]]
|[[File:Wii PlusButton.png|25px|link=Plus button]]||[[Pause]]
|-
|[[File:Wii MinusButton.png|25px|link=Minus button]]||Nothing
|}
|}


==In competitive play==
While generally preferred to the Wii Remote by itself, the Wii Remote and Nunchuk is also an unpopular control scheme in tournaments. This is primarily due to its naturally higher input lag caused by the Nunchuk sending an input to the remote which then sends the input to the console. The wire connecting the remote and the Nunchuk is also often seen as clunky due to being able to get caught on certain items, ruining the concentration of the player and sometimes forcibly removing the controller from their hands.


 
==Gallery==
<gallery>
<gallery>
File:Wiimote Nunchuk.jpg|A Nunchuk attached to a Wii Remote.
Wiimote Nunchuk.jpg|A Nunchuk attached to a Wii Remote.
</gallery>
</gallery>


{{Controller|notbutton=yes}}
{{Controller|notbutton=yes}}
[[Category:Controllers]]
[[Category:Controllers]]

Latest revision as of 22:55, December 5, 2023

Nunchuk.
The Nunchuk.

The Nunchuk is the first controller attachment Nintendo revealed for the Wii Remote at the 2005 Tokyo Game Show. It connects to the Wii Remote via a long cord, and its appearance while attached resembles the nunchaku weapon, hence its name. It also resembles the middle handle of the Nintendo 64 controller. It features a control stick similar to the one found on the Nintendo GameCube controller and two trigger buttons (a last minute modification changed the two triggers to one trigger and a "C" button, as described below). It works in tandem with the main controller in many games. Like the Wii Remote, the Nunchuk also provides an accelerometer for three-axis motion sensing and tilting, but without a speaker, a rumble function, or a pointer function.

Compatibility[edit]

When the Nunchuk is connected to a Wii Remote, it provides another controller method for Super Smash Bros. Brawl, officially referred to as "Wii Remote + Nunchuk", though sometimes shortened to "Wiichuk". Due to the Wii Remote returning as a compatible controller for Super Smash Bros. for Wii U, the Nunchuk returned alongside it. However, the Wii Remote was dropped as a compatible controller for Super Smash Bros. Ultimate, meaning the Nunchuk also did not return.

In Brawl and For Wii U, the buttons on the Nunchuk can be remapped in the Controls menu to perform other functions.

Standard Controls of Wii Remote and Nunchuk[edit]

Wii ControlStick.png Move/crouch/tap jump
Wii CButton.png Jump
Wii AButton.png Standard attack
Wii BButton.png Special attack
Wii AButton.png+Wii BButton.png Grab
Wii DPad.png Up Jump
Wii DPad.png Side Grab
Wii DPad.png Down Shield
Wii ZButton.png Shield
Wii 1Button.png Up taunt
Wii 2Button.png Down taunt
Wii 1Button.png+Wii 2Button.png Side taunt
Wii PlusButton.png Pause
Wii MinusButton.png Nothing

In competitive play[edit]

While generally preferred to the Wii Remote by itself, the Wii Remote and Nunchuk is also an unpopular control scheme in tournaments. This is primarily due to its naturally higher input lag caused by the Nunchuk sending an input to the remote which then sends the input to the console. The wire connecting the remote and the Nunchuk is also often seen as clunky due to being able to get caught on certain items, ruining the concentration of the player and sometimes forcibly removing the controller from their hands.

Gallery[edit]