Mii Brawler (SSBU)/Neutral special/Custom 2
Overview
Mii brawler lifts it's leg up, and charges for a bit before unleashing an exploding side kick. This move is a “bold” move, in a similar vein to Falcon Punch, Aymr, and other similar moves, meaning it has heavy startup, but huge power, meaning it is generally only used in shield break and hard read scenarios. However, this move is a tiny bit faster than the average bold move, has super armor and deals heavy shield-stun, making it shockingly safe on shield. The move can also be turned around during the charge. The super armor also makes it slightly safer for hard read scenarios. However, the moves high end-lag on whiff allows for easy punishes. Overall, as is typical for most bold moves, the move finds itself extremely situational due to its extremely slow start up forcing mii brawler to rely on correct predictions or shield breaks to connect, despite all these positive attributes, making the move the least useful move in the neutral special slot, and by extension, one of mii brawlers least useful moves, however, due to hte moves super armor and safety on shield, it can be argued that moves like Counter Throw and Onslaught are worse.
Hitboxes
Timing
Regular
Super Armor | 40-52 |
---|---|
Turn around possible | 9-30 |
Hitbox | 50-52 |
Interruptible | 80 |
Animation length | 94 |
Reversed
Startup before staring to reverse must be added. Making the hitbox range from frame 52 to frame 73.
Turnaround | 21 |
---|---|
Super Armor | 35-46 |
Hitbox | 44-46 |
Interruptible | 74 |
Animation length | 83 |
Lag time |
Hitbox |
Vulnerable |
State change |
Armour |
Interruptible |
|