SSBU Icon.png

Mega Man (SSBU)/Neutral special

Hitbox visualization showing Mega Man's neutral special, Metal Blade.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Special
0 0 6 5.0% -2.5   Speed-based 20 50 0   2.0 top 0.0 0.0 0.0 0.5× 1.0× 0%               Slash   All All            
Item
0 0 6 3.0% -1.5   Speed-based 40 70 0   2.0 top 0.0 0.0 0.0 1.0× 1.0× 0%               Slash   All All            

TimingEdit

Item 16
Item (backwards) 18
Interruptible (normal, back) 43, 45
Animation length (normal, back) 46, 48
Normal                                                                                                 
Backwards                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
  
Prop event
 
Interruptible