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Mario (SSB4)/Up throw: Difference between revisions

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m (→‎Overview: down throw combos at 0% into dare, and then into an arial. Dubbed the "Ally combo" named after the player, Ally, that used it.)
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==Overview==
==Overview==
Mario throws his opponent high into the air with both hands. Good throw for fast-fallers. Can KO lightweights at extremely high percentages.
Mario throws his opponent high into the air with both hands. Good throw for fast-fallers. Can KO lightweights at extremely high percentages. combos at 0% into dare, and then into an arial. Dubbed the "Ally combo" named after the player, Ally, that used it.


==Hitboxes==
==Hitboxes==

Revision as of 15:59, January 5, 2018

Hitbox visualization of Mario's up throw.
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Overview

Mario throws his opponent high into the air with both hands. Good throw for fast-fallers. Can KO lightweights at extremely high percentages. combos at 0% into dare, and then into an arial. Dubbed the "Ally combo" named after the player, Ally, that used it.

Hitboxes

Hitbox type Damage Angle Base knockback Knockback scaling Fixed knockback value Weight dependent
Throw 7% AngleIcon90.png 70 72 Yes