Mario (SSB4)/Up throw: Difference between revisions
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Serpent King (talk | contribs) No edit summary |
Callosmashes (talk | contribs) m (→Overview: down throw combos at 0% into dare, and then into an arial. Dubbed the "Ally combo" named after the player, Ally, that used it.) |
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==Overview== | ==Overview== | ||
Mario throws his opponent high into the air with both hands. Good throw for fast-fallers. Can KO lightweights at extremely high percentages. | Mario throws his opponent high into the air with both hands. Good throw for fast-fallers. Can KO lightweights at extremely high percentages. combos at 0% into dare, and then into an arial. Dubbed the "Ally combo" named after the player, Ally, that used it. | ||
==Hitboxes== | ==Hitboxes== |
Revision as of 15:59, January 5, 2018
Overview
Mario throws his opponent high into the air with both hands. Good throw for fast-fallers. Can KO lightweights at extremely high percentages. combos at 0% into dare, and then into an arial. Dubbed the "Ally combo" named after the player, Ally, that used it.
Hitboxes
Hitbox type | Damage | Angle | Base knockback | Knockback scaling | Fixed knockback value | Weight dependent |
---|---|---|---|---|---|---|
Throw | 7% | 70 | 72 | — | Yes |
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