Mario (SSB4)/Neutral attack/Hit 2: Difference between revisions
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(New Page: The second hit of Mario's neutral attack is a simple punch using the arm closer to the camera. In terms of gameplay, it is quite similar to Mario (SSB4)/Neutral attack/Hit 1|the first...) |
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{{ArticleIcons|ssb4=y}} | |||
{{competitive expertise}} | |||
[[File:MarioJab2.gif|270px|thumb|Hitbox visualization of Mario's second jab.]] | |||
== | ==Overview== | ||
The second hit of Mario's neutral attack is a simple punch using the arm closer to the camera. In terms of its properties, it is quite similar to [[Mario (SSB4)/Neutral attack/Hit 1|the first hit]], but it has slightly more weight-based knockback, and only does 1.5% damage. | |||
{| | |||
| | ==Hitbox Properties== | ||
{{SSB4HitboxTableHeader}} | |||
| | {{SSB4HitboxTableRow | ||
| 0 | |id=0 | ||
|damage=1.5% | |||
|angle=361 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=18 | |||
|r=3.0 | |||
|bn=21 | |||
|xpos=1.4 | |||
|trip=0 | |||
|type=Hand | |||
|effect=Normal | |||
|rebound=t | |||
|slvl=S | |||
|sfx=Punch | |||
}} | |||
{{SSB4HitboxTableRow | |||
|id=1 | |||
|damage=1.5% | |||
|angle=361 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=15 | |||
|r=1.5 | |||
|bn=13 | |||
|trip=0 | |||
|type=Hand | |||
|effect=Normal | |||
|rebound=t | |||
|slvl=S | |||
|sfx=Punch | |||
}} | |||
{{SSB4HitboxTableRow | |||
|id=2 | |||
|damage=1.5% | |||
|angle=80 | |||
|bk=0 | |||
|ks=80 | |||
|fkv=25 | |||
|r=4 | |||
|bn=22 | |||
|xpos = 4.2 | |||
|trip=0 | |||
|type=Hand | |||
|effect=Normal | |||
|rebound=t | |||
|slvl=S | |||
|sfx=Punch | |||
}} | |||
|} | |} | ||
== | ==Timing== | ||
{| class="wikitable | {|class="wikitable" | ||
!Hitbox | |||
|2-3 | |||
|- | |- | ||
! | !Earliest continuable frame | ||
|6 | |||
|- | |- | ||
| | !Interruptible | ||
|22 | |||
|- | |- | ||
!Animation length | |||
|25 | |||
|} | |} | ||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=3|e=LagContinuableS}}{{FrameStrip|t=Lag|c=15|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=4}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|continuable=y|interruptible=y}} | |||
==References== | ==References== | ||
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{{MvSubNavMario|g=SSB4}} | {{MvSubNavMario|g=SSB4}} | ||
[[Category:Mario (SSB4)]] | |||
[[Category:Neutral attacks (SSB4)]] |
Latest revision as of 07:09, October 26, 2018
Overview[edit]
The second hit of Mario's neutral attack is a simple punch using the arm closer to the camera. In terms of its properties, it is quite similar to the first hit, but it has slightly more weight-based knockback, and only does 1.5% damage.
Hitbox Properties[edit]
Timing[edit]
Hitbox | 2-3 |
---|---|
Earliest continuable frame | 6 |
Interruptible | 22 |
Animation length | 25 |
Lag time |
Hitbox |
Continuable |
Interruptible |
References[edit]
|