From SmashWiki, the Super Smash Bros. wiki
Overview
Mario slams his opponent into the ground. This throw can be followed up by many attacks, most notably up tilt and up aerial.
Hitboxes
Hitbox type |
Damage |
Angle |
Base knockback |
Knockback scaling |
Fixed knockback value |
Weight dependent |
Effect |
SFX level
|
Throw |
5% |
68° |
40 |
90 |
— |
Yes |
Normal |
Small
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