Mario (SSB4)/Down throw: Difference between revisions
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==Overview== | ==Overview== | ||
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Mario slams his opponent onto the ground. This throw can be followed up by many attacks, most notably up tilt | Mario slams his opponent onto the ground. This throw can be followed up by many attacks, most notably up tilt, up aerial and [[Super Jump Punch]]. | ||
==Hitboxes== | ==Hitboxes== | ||
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! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent | ! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent | ||
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|Throw || 5% || 68° || 40 || 90 || — || Yes | | Throw || 5% || 68° || 40 || 90 || — || Yes | ||
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Revision as of 16:50, February 10, 2016
Overview
Mario slams his opponent onto the ground. This throw can be followed up by many attacks, most notably up tilt, up aerial and Super Jump Punch.
Hitboxes
Hitbox type | Damage | Angle | Base knockback | Knockback scaling | Fixed knockback value | Weight dependent |
---|---|---|---|---|---|---|
Throw | 5% | 68° | 40 | 90 | — | Yes |
|