Mario (SSB4)/Down throw: Difference between revisions
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==Overview== | ==Overview== | ||
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Mario slams his opponent into the ground. This throw can be followed up by many attacks, most | Mario slams his opponent into the ground. This throw can be followed up by many attacks, most notably up tilt and up aerial. | ||
==Hitboxes== | ==Hitboxes== |
Revision as of 13:13, January 11, 2016
Overview
Mario slams his opponent into the ground. This throw can be followed up by many attacks, most notably up tilt and up aerial.
Hitboxes
Hitbox type | Damage | Angle | Base knockback | Knockback scaling | Fixed knockback value | Weight dependent | Effect | SFX level |
---|---|---|---|---|---|---|---|---|
Throw | 5% | 68° | 40 | 90 | — | Yes | Normal | Small |
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