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Mario (SSB4)/Down special/Default: Difference between revisions

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(→‎Overview: It's reflectable.)
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|rebound=f
|rebound=f
|slvl=M
|slvl=M
|sfx=splash
|sfx=Splash
|direct=f
|direct=f
|reflectable=y
|reflectable=y

Revision as of 12:16, February 4, 2018

Overview

Mario pulls out F.L.U.U.D and charges it. once fully charged, it can be activated to shoot a non-damaging stream of water that pushes back enemies.

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ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
0 0 0 0% 0 AngleIcon55.png Standard 100 0 50 4.0 0 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Typeless).png EffectIcon(Water).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Splash SpecialsIndirect.png 63 HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png