Mario (SSB4)/Down smash: Difference between revisions

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(New Page: Mario's down smash is a breakdance sweep, hitting opponents from both sides. ==Hitboxes== ===Hit 1=== {{SSB4HitboxTableHeader}} {{SSB4HitboxTableRow |id=0 |damage=10.0% |angle=32 |bk=3...)
 
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[[File:MarioDownSmashWiiU.jpg|270px|right|thumbnail]]
Mario's down smash is a breakdance sweep, hitting opponents from both sides.
Mario's down smash is a breakdance sweep, hitting opponents from both sides.



Revision as of 09:45, July 21, 2015

Mario's down smash is a breakdance sweep, hitting opponents from both sides.

Hitboxes

Hit 1

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 10.0% 0 AngleIcon32.png 30 100 0 4 0 0.0 3.6 12.5 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png
1 0 10.0% 0 AngleIcon32.png 30 100 0 3.3 0 0.0 3.6 7 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png

Hit 2

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 12.0% 0 AngleIcon30.png 30 100 0 4 0 0.0 3.6 -11.5 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
1 0 12.0% 0 AngleIcon30.png 30 100 0 3.3 0 0.0 3.6 -6 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png

Timing

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The editor who added this tag elaborates: Endlag
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All data is in frames.

Phase Time
Startup 5
Hit 1 hitbox existence 5-7
Hit 2 hitbox existence 14-15


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