Mario (SSB4)/Down smash: Difference between revisions
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(→Timing: Fixing one-off errors and adding endlag) |
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==Timing== | ==Timing== | ||
All data is in [[frame]]s. | All data is in [[frame]]s. | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 95: | Line 94: | ||
| Startup || 5 | | Startup || 5 | ||
|- | |- | ||
| Hit 1 hitbox existence || 5- | | Hit 1 hitbox existence || 5-6 | ||
|- | |- | ||
| Hit 2 hitbox existence || 14- | | Hit 2 hitbox existence || 14 | ||
|- | |||
| Endlag || 30 | |||
|} | |} | ||
Revision as of 22:21, July 22, 2015
Mario's down smash is a breakdance sweep, hitting opponents from both sides.
Hitboxes
Hit 1
Hit 2
Timing
All data is in frames.
Phase | Time |
---|---|
Startup | 5 |
Hit 1 hitbox existence | 5-6 |
Hit 2 hitbox existence | 14 |
Endlag | 30 |
|